Čertův rypák / Tulipánek V8
Code: 973703-1.gif?6526949e)

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Product detailed description
Additional parameters
| Category: | RPG, Gamebooks and Books |
|---|---|
| Weight: | 0.7 kg |
| EAN: | 9788074499838 |
| ? 1. Core Game / Expansion: | Book |
| ? 3. Game language: | Czech |
| Typ hry: | Komiks |
| EAN: | 9788074499838 |
Your ship is badly damaged. The only hope of rescue lies with a remote space station in the Veraxia system. You manage to make an emergency landing, but soon discover that something terrifying is hiding in the station's gloomy corridors.
Perfect for inspiring, planning and running Fantasy RPG Encounters.The huge book of maps for any fantasy tabletop roleplaying game. From perilous mountain peaks through to deep, dark forests, these maps are perfect for when the RPG party hits the road.
Help Reni fill out her official adventure log! Use the journal to jot down quest objectives, ingredient locations, lore snippets, NPC traits, or points of interest you want to revisit.
A shy teenager puts on a Spider-Man costume, but quickly discovers that being a hero isn't just about posing for photos and collecting likes on social media. Jú goes to high school, and it's hell for him. He's failing, and his classmates like him less than an unplanned test. But everything changes when he finds a Spider-Man costume discarded in an alley. At first, it's just for fun. He puts on...
This anthology weaves a cosmic thread through six classic DUNGEONS & DRAGONS adventures, updated for the game’s fifth edition. You can run these unforgettable quests individually or as a worlds-spanning campaign. Quests from the Infinite Staircase embraces the magic of the most beloved adventures of all time. As you explore what lies beyond each door, embark on timeless adventures and make...
The 12th installment of the Adventurers series.
Everything you need to start playing the world’s greatest roleplaying game.An ideal introduction to the world of Dungeons & Dragons, offering players and Dungeon Masters a turnkey onboarding experience.
After a harrowing journey and overcoming a magical barrier, the party finally made it out of the rugged mountains and back to civilization. After so long in the wilderness, Amantha, the land of hobbits and kuduk, seems like a picturesque landscape welcoming all visitors... except trolls. How will the party fare among the locals when accompanied by Groh, whose race inspires fear and dread in...
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