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The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!
Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!
Pathfinder Player Core includes:
Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun.
Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!
A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!
Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.
A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!
Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!
Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!
This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.
Additional parameters
Category: | RPG, Gamebooks and Books |
---|---|
Weight: | 1.9 kg |
EAN: | 9781640785533 |
? 1. Core Game / Expansion: | Core game |
Typ hry: | RPG |
EAN: | 9781640785533 |

Pendragon is a roleplaying game set in King Arthur’s Britain. You take on the role of knights and overcome mythical monsters, rival knights, and other wondrous challenges in search of Glory.
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Devils, demons, and daemonsthese are the ultimate servants of evil. Learn all their foul secrets in the Book of the Fiends, the definitive Fifth Edition sourcebook on these fell creatures. This tome presents over 130 of horrific fiends hailing from Hell, the Abyss, and Gehenna, with Challenge Ratings ranging from 0 to 31. The original edition of the Book of Fiends was one of the most critically...
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This revised and expanded Monster Manual® contains a horde of creatures for fifth edition Dungeons & Dragons®. Encounter a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag, the blob of annihilation, and the vampire nightbringer.Populate your worlds and adventures with the hundreds of monsters provided, and let...
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The General's Handbook brings an update to the rules for Warhammer Age of Sigmar
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Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons®. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party.

Adventures for Caves and Dragons with a conversion to Old-School Essentials for 1st to 3rd level characters.

When murderous alien monsters attack Earth, Keiji Kiriya is just one of many recruits sent out to kill... and die. And Keiji does die, almost immediately... only to wake up the next morning before the battle, head out to fight again, and die again. And again. And again. Keiji's only hope of escaping this deadly time loop is to defeat the enemies, but how can he achieve that?
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