Theme
Games by Theme
Here you can find games and other products categorized by themes, worlds and licenses. Do you like comics, history, horror, sci-fi, fairy tales, pirates or sports? These and other themes allow you to immerse yourself in your favourite world while playing board games. The game mechanics are adapted to the theme to make the gaming experience as authentic as possible. You'll find themed board games for adults and children alike. Use filters such as game time, difficulty, number of players or game mechanics to help you find the best match.
Let the familiar worlds of literature and film such as Star Wars, Marvel, Pokémon, Dune, Lord of the Rings, Cthulhu, Harry Potter and more transport you. Themed board games will captivate you with their design and create the right atmosphere thanks to the game plan in the form of a map of the known world, figures of your favourite heroes, dice and cards with themes of the universe. Step into your favourite world and influence not only your own destiny.
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Adventure games
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Horror games
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Crime games
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Fantasy games
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Sci-fi games
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Historical games
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Marvel
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DC Comics
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Minecraft
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Warhammer
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Friends
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Pokémon
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Escape Games
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Abstract
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Legacy
Bestsellers

Pokémon Prismatic Evolutions Accessory Pouch Special Collection is a premium pack containing 5 Prismatic Evolutions booster packs and a beautiful plush bag shaped like Eevee. You can use it to store dice or accessories you need for the game. Or you can use it to store accessories such as coins, tokens, or dice.

In the 6th century BCE, Nebuchadnezzar II, king of Babylon, wanted to honor his young wife, Amytis of Media, with magnificent gardens featuring a multitude of beautifully scented flowers, so he called on the most eminent architects in his kingdom to test their ingenuity and realize his vision of creating what would become one of the seven wonders of the ancient world. Get a free promo pack of...

Everdell: Farshore – Solo Expansion allows you to play Everdell: Farshore in a solo mode. However, the new showdown with the pirate captain can also be enjoyed with two or three players. For years, taverns and homes across Farshore have whispered of the long-lost treasure of Beata Clawhook. Are you brave enough to test your seafaring skills against the greedy Captain Beata Clawhook and her...

In Cabanga!, players try to get rid of their hand of cards as quickly as possible — but ideally without picking up penalties along the way.

Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
![arcs cover cz 1000x1000w[3]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97117_arcs-cover-cz-1000x1000w-3.png?6852b679
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Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
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The Silver Helms are seen as the exemplars of martial grace and valour to which young Elves should aspire. They are willing to throw themselves into the most dangerous of battles, understanding that glory awaits those who prevail, and they are confident enough in their prowess as warriors to believe they can succeed, no matter the odds.
![99122710004 HighElfRealmsLoremasterCharacter3[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97111_99122710004-highelfrealmsloremastercharacter3-1.jpg?6852a3b3
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The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face.
![99122704001 WERBattalion09[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97108_99122704001-werbattalion09-1.jpg?6852a1d0
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The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face.
![99122704006 Araloth4[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97105_99122704006-araloth4-1.jpg?68529fef
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Araloth was prophesied to become a fearless warrior who would protect his people from a coming darkness. He fulfilled his destiny as a great hero among his people, even being named as royal champion by Queen Ariel. He is accompanied at all times by his loyal hunting hawk, Skaryn, who once saved his life.
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The Eternal Guard are responsible for the defence of the forest of Athel Loren during the long winter months. Only skill on the field of battle can earn an honoured place within their ranks, for their duty is a difficult and dangerous one.
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Glade Guard form the core of Wood Elf armies, for all are trained in the arts of the longbow as soon as they can hold one. In Athel Loren, archery is not just a tool of battle, but one of many hunter’s skills vital for survival.
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The Glade Riders are perhaps the greatest light cavalry of the Old World – their Elven reflexes allow them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of younger races. They routinely survive their escapades unscathed through a formidable combination of graceful skill and unflappable confidence.
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The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyric rituals are made all the more potent should he consume a sliver of soulstuff from a fallen underling. He is accompanied by Kaa'skrek, a Tzaangor Shaman who unleashes ferocious psychic bombardments...
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The Thousand Sons attack amidst an inferno of warp magic and mutation – each of this Traitor Legion’s psychic warriors wields sorcery of incredible power. These puppet masters command what remains of the Legion’s battle‑brothers, the deathless Rubricae, whose spirits remain trapped in their sigil‑carved armour. Heirs to the rampant ambition and arrogance of their gene-sire, the Daemon Primarch...
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The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow.
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Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well.
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Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well.
![99123001057 THHRapierQuadHeavyBolters06[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97066_99123001057-thhrapierquadheavybolters06-1.jpg?68517dbd
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Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include quad heavy bolters for anti-personnel duty, while less commonly, more exotic weaponry such as the graviton cannon are mounted...
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Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include laser destroyer arrays for anti-armour duties, and so-called ‘thudd gun’ multi-launchers for siege warfare and suppressive fire.
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The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow.
![60050108013 EngKTSanctifiers03[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97057-2_60050108013-engktsanctifiers03-1.jpg?6851746f
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Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some form of flamer with which to purify the unclean.
![99120102208 KillTeamGoremongers5[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/97054_99120102208-killteamgoremongers5-1.jpg?68517355
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The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow.