Warhammer
Warhammer - Turn Based War Strategy
Products across categories with Warhammer license. A wide range of sets and individual expansions, books and accessories - whether you're interested in the sci-fi offshoot Wahrammer 40,000 (WH40K) or the fantasy Age of Sigmar (AoS), we have it all. Figures, terrains, paints and other essential accessories for wargaming and skirmish games from Games Workshop. Kill team, Necrons, Combat Patrol... we have everything you need for an even better Warhammer experience.
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Legendary board game Warhammer 40,000
Also known as Warhammer 40K, WH40K or W40K, Warhammer 40K is a miniatures wargame board game produced by Games Workshop. The game is set in a fictional science fiction universe. Players can individually build and paint miniature figures that represent soldiers, monsters, tanks and other combat units. These miniatures are grouped into armies that are then pitted against other players.
Each unit is assigned a certain number of points that determine the value of the piece. Players choose their pieces so that they have approximately the same number of units before battle. Players then choose a scenario, ranging from simple to larger encounters, or even battles involving many variable objectives.
Players physically move models around the battlefield (table) during the battle, with the distances between models playing an important role in the outcome of the battle. The game is turn-based, with partial results being evaluated using a table and dice rolls. A battle can last as little as half an hour, but also several days, and battles can be linked into a campaign. Some gaming and hobby shops hold entire tournaments; official tournaments are held regularly.
At irregular intervals, a new edition of Warhammer 40K will appear from time to time to modify existing rules or make new ones easier or more precise.
Warhammer 40,000: Elite Edition Starter Set: Everything you need for your first battle
The two-player Warhammer 40,000: Elite Edition Starter Set includes two basic armies, a game mat, game rules, a set of scenarios, dice, and other essential information you need to take your first steps in the world of Warhammer.
The set is in the original English, so it requires advanced language skills for at least one of the players. It is best played by 2 players aged 14 or older who already have a broad vocabulary.
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The Space Marines are genetically enhanced super-soldiers who fight at the forefront of Humanity’s wars. They are stronger, faster, and more resilient than an unaugmented human, and possessed of preternatural reflexes. Doubt, fear, and remorse have no place in their hearts – they are utterly fearless and staunchly loyal to the Imperium.
Get your first Space Marines ready for the battlefield with this handy Intercessors + Paints set. The set includes two Primaris Intercessor miniatures, six Citadel base colors, and a brush, so you can assemble and paint your elite warriors and head into the brutal battles of the Warhammer 40,000 universe.
The Orks are a tough, brutal, and remarkably successful species. They can be found everywhere, from the depths of the galactic core to the scattered ghost stars at the edge of known space. They thrive on fighting, whether it's with each other for positions of power, or with the other species that fill the galaxy, making them a scourge to every empire and civilisation that lays claim to the stars.
Get started painting your Ork army quickly and easily with the Orks: Boyz + Paints set. The set includes three Boyz miniatures, six Citadel base colors, and a brush, so you have everything you need to assemble and paint your first warriors, ready to charge into a proper Waaagh!.
Many of the Legiones Astartes make heavy use of MkIV 'Maximus' power armour. The most visibly distinct details of this mark of armour are the separated, squared knee pads, thin-trimmed shoulder pads, and helmets with long, broad face guards with slanting vents.
Tyranids flood the battlefield with a veritable tide of nightmarish creatures – all chitinous armour plates, savage claws, and lashing tentacles. Few foes can withstand them, overwhelmed as they are by sheer numbers and huge beasts.
Necron Hosts can be composed of any number of units its leaders see fit. They're often based around a core of Necron Warrior infantry, with both supporting firepower as well as specialised melee units. These versatile armies are able to take on a wide variety of enemies, marching endlessly on from one battlefield to the next.
Chaos Space Marines Warbands are composed of a wide variety of different units, depending on the temperament of the leader, what they may have at their disposal, and the mission parameters. You'll find everything from daemon-possessed machines and twisted, mutated brutes, to Legionaries and swarms of cultists. Each has a role to play, and all fight with zealous rage.
The Hippogriff Armoured Fighting Vehicle combines speed and agility with a range of turret-mounted weapon loadouts capable of handling almost any battlefield situation. Excellent rapid-response vehicles well suited to escort duties, reconnaissance in force, and armoured countercharges, these redoubtable armoured vehicles have been the bane of foes many times their size.
Commissar Ciaphas Cain, Hero of the Imperium, is an inspiration to his soldiers – that's what the propaganda would have you believe. In reality, Cain lives by luck and self-preservation. To survive, Cain dodges, bluffs, and tricks his way out of trouble, but fate has a way of throwing him – and his trusty sidekick Jurgen – into the deadliest situations.
Centaur Rapid Strike Vehicles speed into battle, their transport compartments loaded with full squads of Astra Militarum infantry. Rugged and simple, these transports eschew heavy firepower to focus on their primary role – ferrying their passengers to their destination unharmed and with the greatest possible haste.
Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and furious slashes from their chainswords, before launching off to engage the next target.
“WE ARE THE FURY OF THE STORM AND THE PITILESS WRATH OF ENDLESS WINTER.” The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and runic script. Their Great Companies journey tirelessly across the Sea of Stars, seeking adventure and glory, and hoping to honour...
“WE ARE THE FURY OF THE STORM AND THE PITILESS WRATH OF ENDLESS WINTER.” The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and runic script. Their Great Companies journey tirelessly across the Sea of Stars, seeking adventure and glory, and hoping to honour...
The Battle for Armageddon Continues It is the 41st Millennium, and Humanity wages a galactic war for its very survival. Beset upon all sides by heretics, aliens, and horrors, the Imperium deploys its ultimate defenders – the elite Space Marines – to hold back the tide. Upon the war-ravaged world of Armageddon, they face the brutal ferocity and endless numbers of the Orks. There is no end in...
A Warhammer 40,000 OmnibusLord Commissar Sebastian Yarrick is one of the foremost heroes of the Imperium, with a legend forged in the brutal crucible of battle on Armageddon. But his career didn't start there. This anthology will give you a full account of his rise to fame. With two full novels and seven short stories, there's a lot to cover.
Arkhan the Black is a master of necromantic magic and the most trusted servant of Nagash. Roiling clouds of deathly magic swirl about the skeletal form of the Mortarch of Sacrament as he rides to war upon his dread abyssal Razarak. At his side march rank upon rank of Mortek Guard and Morghast constructs.
Among the ruins of Embergard, the City of Ash, the clash of steel rings loud. Under the leadership of the daring Jorvan Kreel, hard-bitten Freeguild soldiers fight to secure supplies of magical emberstone – a vital resource in the war for the Mortal Realms. But the Shadows conceal danger – Skaven of the Clans Eshin, villainous ratmen who excel in assassination. With them comes the infamous...
Terminator suits are the ultimate in personal armour technology, gifted to the finest veteran forces of the Legiones Astartes. Squads clad in Terminator armour become devastating frontline assault units, able to withstand the heaviest enemy fire and deliver a ruthless hammer blow to crush their foes. Tartaros armour is perhaps the most advanced form of Terminator suit ever designed – offering...
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly can transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault.
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly is able to transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault.
Charonite Ogryns are biochemically and cybernetically altered abhumans. Mutilated in mind and body, they are creatures of brute obedience and drug-induced frenzy. The difficult and unstable technologies used in their creation were deemed unholy by the Mechanicum and may, in part, have alien origins.
Nemesis Operatives are serious threats that stalk the territories in which elite kill teams operate. From biological monstrosities and deadly mechanical aberrations to powerful combat walkers piloted by veterans, each one is a terrifying adversary for even the most well-equipped and hardened warriors. Such Nemesis Operatives may be a kill team's most dangerous foe, or its most powerful asset....




