Warhammer
Warhammer - Turn Based War Strategy
Products across categories with Warhammer license. A wide range of sets and individual expansions, books and accessories - whether you're interested in the sci-fi offshoot Wahrammer 40,000 (WH40K) or the fantasy Age of Sigmar (AoS), we have it all. Figures, terrains, paints and other essential accessories for wargaming and skirmish games from Games Workshop. Kill team, Necrons, Combat Patrol... we have everything you need for an even better Warhammer experience.
#ShowMore#
Legendary board game Warhammer 40,000
Also known as Warhammer 40K, WH40K or W40K, Warhammer 40K is a miniatures wargame board game produced by Games Workshop. The game is set in a fictional science fiction universe. Players can individually build and paint miniature figures that represent soldiers, monsters, tanks and other combat units. These miniatures are grouped into armies that are then pitted against other players.
Each unit is assigned a certain number of points that determine the value of the piece. Players choose their pieces so that they have approximately the same number of units before battle. Players then choose a scenario, ranging from simple to larger encounters, or even battles involving many variable objectives.
Players physically move models around the battlefield (table) during the battle, with the distances between models playing an important role in the outcome of the battle. The game is turn-based, with partial results being evaluated using a table and dice rolls. A battle can last as little as half an hour, but also several days, and battles can be linked into a campaign. Some gaming and hobby shops hold entire tournaments; official tournaments are held regularly.
At irregular intervals, a new edition of Warhammer 40K will appear from time to time to modify existing rules or make new ones easier or more precise.
Warhammer 40,000: Elite Edition Starter Set: Everything you need for your first battle
The two-player Warhammer 40,000: Elite Edition Starter Set includes two basic armies, a game mat, game rules, a set of scenarios, dice, and other essential information you need to take your first steps in the world of Warhammer.
The set is in the original English, so it requires advanced language skills for at least one of the players. It is best played by 2 players aged 14 or older who already have a broad vocabulary.
Product sorting
List of products
Imperial Knights stride into battle as gods of war, mighty machines fused with the skill and experience of proud warriors. They wield entire arsenals of weapons, some capable of all but erasing their foes from the battlefield. To face them is to face the terror of war at its most extreme.
The sons of Dorn respect firepower and durability, qualities abundant in both tanks and dreadnoughts. When they go to war, they bring the big guns with them. Stalwart in defence, and implacable in offence, the Imperial Fists and their successors have earned an honour roll befitting their vaunted place in the history of the Imperium.
The Adeptus Mechanicus employs a bewildering array of bizarre war machines, from long-legged walkers to hovering tanks. These assets support the Skitarii legions with heavy firepower and add tactical tools to wage war efficiently.
The Iron Warriors favour overwhelming firepower to subdue their enemies. Led by Warpsmiths, masters of infernal technology, they march forward in slow, menacing strides. Havocs unleash devastating firepower, Chaos Terminators wade through fields of fire to engage enemies, and Legionaries use centuries of experience to complete mission objectives and execute their foes.
Stronger, faster, and more resilient than even the transhuman Space Marines, the Custodian Guard are potent fighters. The uniquely alloyed armour and lethal guardian spears they carry render them both living symbols of the Emperor’s authority and unrivalled warriors. Both in their duty of guardianship and in those shadowed instances requiring the action of the Legio Custodes abroad from the...
Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever punishment his enemies level against him and keep on fighting, Berehk is an unstoppable force of destruction who specialises in laying the enemy's champions low.
In life, Kurdoss Valentian had a ruthless desire to rule, and many were his wicked deeds to secure power. Nagash ensured that his ultimate dream was secured in name only, however, making him little more than a strongman fated to always follow the lead of Lady Olynder. The dire presence of Kurdoss Valentian is announced by dirgeful trumpets and grim proclamations of his basest deeds. The Craven...
The Red Corsairs have a haggard and motley appearance, embodying their existence as piratical outlaws. Their armour and equipment are often patchwork and scavenged, and they adorn themselves with bandoliers, furs, trophies, and trinkets. All bear the clenched fist icon of Huron Blackheart.
Red Corsairs Reave-Captains are renegade warlords and the lieutenants of Huron Blackheart himself. Combining the strategic savvy of loyalist Space Marine commanders with the hate-fuelled viciousness of the Heretic Astartes, these merciless masters of underhanded warfare exploit every weakness of their foes and leave none alive.
Red Corsairs Raiders are ruthless and cruel even by the standards of Renegade Space Marines. Excelling in hit-and-run attacks, they fight with cunning brutality, maiming their victims to be taken as captives or looting dying foes even before their lifeblood has stopped jetting from their ragged wounds.
The Kroot are pledged to the T'au Empire, but often form their own hunting parties that range far ahead of the main forces. They wield weapons unique to their culture, combining their own preferred tactics with advanced technology, and granting the T'au a contingent of melee specialists. Kroot is a general term for a range of different creatures, including everything from muscled Krootox beasts...
Aeldari Corsairs have cast aside the restraints of the Asuryani paths in favour of a life of adventure and glory. Known as the Anhrathe, they travel wherever they choose. Using their superior technology, grace, and prowess in battle, they raid the fleets of lesser beings, attack planetary targets in search of treasures, or simply destroy the forces of their sworn enemies.
As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical or diabolical leader, entire lances of Chaos Knights can shatter armies and conquer worlds. These nightmarish machines – and their heretical pilots – are death to any who face them on the field of...
In the far-off lands of Grand Cathay, the armies of Chaos launch an all-out assault against the Great Bastion, forcing the commonfolk and peasants to rise in defence of their homes. Though humble in comparison to the Jade Warriors, they are prepared to lay down their lives if need be, wielding their improvised weapons with skill and bravery.
Prince Yriel is a noble scion of Craftworld Iyanden, and he has walked many paths. He is also a skilled combatant, equally adept at commanding vast warfleets and leading great hosts of Corsair raiders to war. Yriel wields the Spear of Twilight with superlative grace and dexterity and can pierce the guards of even the most renowned duellists.
Kharseth is the most gifted Void Dreamer to have ever lived – sensing the smallest fluctuations in the fabric of reality, detecting warp translations and other empyric disturbances, and directing the fire of allies with terrifying precision. So too can they wield the energies of the Warp and unleash freezing energies of the void upon their enemies.
Vypers are sleek skimmers offering a perfect compromise between the speed of a jetbike and the heavier armament of a grav-tank. Well-drilled Vyper squadrons move gracefully as one at breakneck speeds, as their seated gunners blast at the vulnerable rear armour of tanks or harass the flanks of infantry squads.
Voidreavers are skilled and agile warriors who make up the bulk of most Corsair warbands. With precise volleys of lethal shuriken fire, they can tear through enemy infantry or draw their power swords and storm hostile positions to engage in furious hand-to-hand fighting.
Corsair Skyreavers are equipped with winged jump packs and utilised by Anhrathe commanders as mobile shock troops. Leaping recklessly into the fray, they bring to bear an array of dazzling weaponry, relying upon speed, agility, and daring to evade incoming strikes and cut their opponents to shreds.
Rot finds its way into all corners of the Mortal Realms, and the sweltering tunnels beneath Embergard are fertile ground for the roots of the Garden of Nurgle to take hold, especially under the watchful gaze of the Grandfather’s Gardeners. A gaggle of dour-faced and green-thumbed Plaguebearers, they plod inexorably into combat at the whims of the ever turning cycle of decay, weathering incoming...
Oathbands can amass lucrative advance payments from their temporary allies by fulfilling mercenary contracts, which they see as no different to any other means of providing for their kindred. Mercenary Kin are ever watchful for opportunity and will seek to claim it with the grip of a forgewrought gauntlet.
The piratical lord of the Maelstrom is known by many names. Within the Imperium, he was lauded as Lugft Huron and then cursed as the Tyrant of Badab. He is feared as the Blood Reaver and sworn fealty to as the Master of the Red Corsairs. Most know him as Huron Blackheart, a supreme raider whose piratical armadas terrorise the Maelstrom and beyond. He surrounds himself with loyal subjects such...
The Eldritch Raiders are feared throughout the deep void. Led by Prince Yriel of Iyanden, the infamous pirate lord, these thrill-seeking raiders sail the stars in search of prey. Speed and cunning are the hallmarks of the Anhrathe, and when the time comes for battle, veteran Voidscarred and Skyreavers rush into the fray, pinning their enemies down with shuriken fire and scything through their...
The Red Corsairs are the undeniable masters of the Maelstrom, and they are rightly feared by all who tread too close to this benighted area of the galaxy. Striking out in raiding parties composed of elite Chaos Space Marines and scores of traitor guardsmen, they pillage what and where they want to scavenge material and grow their infernal empire.




