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The Custodians are the finest warriors known to the Imperium, outfitted from the secret arsenals of the Emperor himself. They serve both as protectors – of the Emperor’s person, domain, and secrets – and as aggressors, executing those who might betray the Emperor and prosecuting the Great Crusade’s most pivotal campaigns. Their warships, vehicles, weapons, and wargear are utterly unparalleled...
The Sylvaneth are fey forest spirits who inhabit the wild places of the realms and defend their glades with blade, bow, and spell. They are the children of Alarielle the Everqueen, a deadly and wondrous goddess of nature who seeks to protect her Jade Realm against the depredations of predatory gods. Many Sylvaneth have the appearance of aelf-kin, with a natural grace that makes them formidable...
The Crimson Lash is one of the most famous gladiatorial troupes to tour the Khainite fighting pits. As mercenaries to those who can offer them a worthy fight, they tear their foes apart with cruel pleasure, causing even their allies to look upon them with a mix of awe and fear.
Each Shrine of Dark Tribute is a locus for sorcerous energy, collecting and imparting that power to those with the knowledge and skill to harness it. They are the centre of many a twisted ritual practised by the worshippers of the Murder God.
The Scáthborn are the true daughters of Morathi-Khaine. Born from tortured souls, they are twisted and mutated. When the Shadow Queen goes to war, these loyal servants accompany her, seeking to impress their god with acts of cruelty and bloodshed.
Blood Hags are the fighting elite of the Khainite aelves. Clad in gleaming armour and wielding twin-pronged valthrai polearms, they march into battle beside the war-shrines and warlords of the cult, messily executing any foes who dare come too close.
Traitor Legions, Renegades, and daemons rampage across the worlds of the Cadian Gate, all waging their own campaigns of butchery and conquest. As the warlords of these armies do battle with isolated Imperial remnants, an infernal intellect looks upon their region with greater ambition. Amidst the spires of the Iron Warrior’s home world, Medrengard, an intricate plan of conquest is pieced together.
The Knight Destrier is agile and fleet-footed. Employing rocket thrusters, skilled pilots are able to lend greater speed to their charge, tearing into the foe with thundershock spears or reaper chainswords before mowing down what remains of their enemies with hails of chastiser gatling rounds or explosive munitions from their frag bombards.
Mutilators change their grotesque, warp-saturated forms at will, sprouting monstrously oversized close combat weapons and mutant siege appendages depending on the foes they face. Bursting amidst coruscating teleportation flares with metallic roars, the hulking brutes charge headlong into their shocked victims to butcher everything within arm's reach.
Kravek Morne is a being of adamant and singular purpose, a living weapon in service to the Daemon Primarch Perturabo. The Iron Warriors Warsmith has a will powerful enough to dominate even the insane Obliterators and Mutilators, and leads attacks by hulking elite warriors to break open enemy battle-lines and fortress gates alike.
The Hastarii are heavily armoured Skitarii who lay down withering firepower with heightened efficiency. The expanding energy cones of Exterminator's eradication casters disrupt the target at a molecular level, grossly maiming or completely obliterating their victims, while Fusiliers address the foe's most heavily armoured assets with neutron fusils.
Thulia Ghuld is an avatar of the Omnissiah's martial aspect, commanding fanatical devotion from the Martian cohorts she leads to war. With her Jericho-class conversion resonator, she blasts swathes of enemies into scattering sonic energy, while her Rod of the War Forge beams out carrier waves to goad her warriors into battle.
Imperial Knights stride into battle as gods of war, mighty machines fused with the skill and experience of proud warriors. They wield entire arsenals of weapons, some capable of all but erasing their foes from the battlefield. To face them is to face the terror of war at its most extreme.
The Adeptus Mechanicus employs a bewildering array of bizarre war machines, from long-legged walkers to hovering tanks. These assets support the Skitarii legions with heavy firepower and add tactical tools to wage war efficiently.
Stronger, faster, and more resilient than even the transhuman Space Marines, the Custodian Guard are potent fighters. The uniquely alloyed armour and lethal guardian spears they carry render them both living symbols of the Emperor’s authority and unrivalled warriors. Both in their duty of guardianship and in those shadowed instances requiring the action of the Legio Custodes abroad from the...
Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever punishment his enemies level against him and keep on fighting, Berehk is an unstoppable force of destruction who specialises in laying the enemy's champions low.
In life, Kurdoss Valentian had a ruthless desire to rule, and many were his wicked deeds to secure power. Nagash ensured that his ultimate dream was secured in name only, however, making him little more than a strongman fated to always follow the lead of Lady Olynder. The dire presence of Kurdoss Valentian is announced by dirgeful trumpets and grim proclamations of his basest deeds. The Craven...
The Red Corsairs have a haggard and motley appearance, embodying their existence as piratical outlaws. Their armour and equipment are often patchwork and scavenged, and they adorn themselves with bandoliers, furs, trophies, and trinkets. All bear the clenched fist icon of Huron Blackheart.
Red Corsairs Reave-Captains are renegade warlords and the lieutenants of Huron Blackheart himself. Combining the strategic savvy of loyalist Space Marine commanders with the hate-fuelled viciousness of the Heretic Astartes, these merciless masters of underhanded warfare exploit every weakness of their foes and leave none alive.
Red Corsairs Raiders are ruthless and cruel even by the standards of Renegade Space Marines. Excelling in hit-and-run attacks, they fight with cunning brutality, maiming their victims to be taken as captives or looting dying foes even before their lifeblood has stopped jetting from their ragged wounds.
The Kroot are pledged to the T'au Empire, but often form their own hunting parties that range far ahead of the main forces. They wield weapons unique to their culture, combining their own preferred tactics with advanced technology, and granting the T'au a contingent of melee specialists. Kroot is a general term for a range of different creatures, including everything from muscled Krootox beasts...

