Disney Stitch: Rošťák 626
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Love Letter: Bridgerton features the same gameplay as Love Letter: Each turn, draw a card from the deck, then play one of the two cards in your hand and resolve its effect. You want to eliminate all of the other players or have the highest-valued card in hand when the deck is empty. The winner of the round receives a diamond, and whoever collects a pre-determined number of diamonds wins.
Přelstěte všechny soupeře a buďte první, kdo doručí milostný dopis krásné princezně! Ve hře Milostný dopis spolu soupeří 2–6 princezniných nápadníků. Ti se budou snažit doručit své psaní do rukou princezny, která hledá ideálního partnera, po jehož boku by mohla vládnout.
Všem nápadníkům na vědomost se dává! Utkejte se s ostatními v této svižné karetní hře plné riskování a dedukce o to, kdo jako první doručí své psaní princezně. Dokážete přechytračit své přátele a získat si důvěru urozené princezny? Nová verze populární hry Milostný dopis přichází s novými kartami a navyšuje maximální počet hráčů ze 4 na 5.
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The party game you can play anywhere. Guess the number - but don't go too high! "Tos přehnal!" is the Czech edition of "How Dare You?"
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Product detailed description
A new version of the bestseller Love Letter. This time with the popular gluttonous alien.
Oh dear... Jumba is trying his crazy scientific tricks again and Stitch is on the rampage once more! Whether he will ever be good again is entirely up to you.
In this fast-paced deduction game, you will try to catch Stitch with the help of his closest friends—but be careful, some of the Experiments can really mess things up for you! Can you fix 626?
The game is divided into several rounds. You always keep only 1 card in your hand. You win the round if the deck runs out of cards and you have the card with the highest number in your hand, or if all other players drop out of the game.
The main difference from the classic Love Letter is the traveling Stitch token, which can knock you out of the game, but can also increase or decrease the value of the card you hold in your hand at the end of the round.
In Fishing 2, you try to catch as many tricks as possible over eight rounds, with each card you catch being worth 1 point. You then use your caught cards for the next round — and if you didn't catch enough tricks to fill your hand, you'll draw fresh cards from the ocean stack, which will introduce new cards for you fishers to fight over.
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In the newly explored frontiers of the Mistwind Islands, bustling cities are filled with hard working townsfolk from fungus farmers to deep mist divers. Transport whales are seen soaring above the thick mist, transporting citizens and cargo from port to port. Mistwind is growing rapidly and our leaders are looking to connect with neighbouring nations to expand trade networks that will be...



