Minos: Dawn of Fate - Metal Coins
Code: 105856-1.gif?6526949e)

Related products
Trade flourishes, your clan grows in power, and the coveted title of Minos feels within your grasp. Yet, in the intricate web of life, nothing is achieved without the favor of the gods. To earn their attention, you offer gifts, orchestrate sacred dances, and commission a magnificent bull’s head adorned with golden horns for your household altar. You pray, hoping for the blessing of the Great...
As leaders of Minoan clans players are in charge of the first European civilization. Build cities, monuments and other structures, open new trade routes, expand and fight off outsiders out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary...
Set of metal coins for board games or RPG. Total 50 PCs: 25 PCs value 1, 15 PCs value 5 and 10 PCs value 20.
Metal coins for Newton 22 coins worth 110 coins worth 5
Coins set for the game The Witcher: Old World Immerse yourself even more in the world of The Witcher! This product contains 30 metal coins in a special pouch. The coins come in 3 different designs representing various currencies on the continent, but each has a value of 1.
Samostatná mince ze sady univerzálních kovových mincí pro deskové a RPG hry. hodnota 10 (zašlý bronz průměr 27 mm, 1,7 mm tloušťka, 7 g váha - jako desetikoruna)
Samostatná mince ze sady univerzálních kovových mincí pro deskové a RPG hry. hodnota 5 (zašlé stříbro, průměr 25 mm, 1,5 mm tloušťka, 6,5 g váha)
Product detailed description
Official metal coins to replace the cardboard tokens included in the game.
30 value 1 coins and 30 value 5 coins. This is a different count than its cardboard counterpart but provides a higher value total.
Trade flourishes, your clan grows in power, and the coveted title of Minos feels within your grasp. Yet, in the intricate web of life, nothing is achieved without the favor of the gods. To earn their attention, you offer gifts, orchestrate sacred dances, and commission a magnificent bull’s head adorned with golden horns for your household altar. You pray, hoping for the blessing of the Great Mother Goddess. For you know, that without divine favor, life would be far more uncertain, its challenges unbearable. You are worthy and you will prove it. It is your conviction. Your faith.
Minos: Dawn of Faith is an expansion for Minos: Dawn of the Bronze Age that introduces new dice allowing players to gain favor of the gods. It brings new strategies to the table as well as new abilities for the players, and various other improvements.
Additional parameters
| Category: | Board Games |
|---|---|
| Weight: | 0.3 kg |
| EAN: | 6425453002328 |
| ? 1. Core Game / Expansion: | Accessory |
An expansion for Deep Rock Galactic: The Board Game, introducing a rival corporation, new biomes, and dangerous enemies. Players will face Patrol Bots, Burst Turrets, and the formidable Caretaker boss, while gaining access to fresh tools and a set of new missions.
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Fest Season is a strategic board game in which players design and manage their own music festival. Build stages, book artists, and add amenities to attract fans, while completing projects to maximize your success. The player who creates the most epic and profitable festival wins.
Pixies Flower Power booster of 14 new cards, still designed by Johannes Goupy and illustrated by the artist Sylvain Trabut, will now allow you to play from 2 to 6 players. It adds 2 simple rules that will really change your approach to the game and scoring:
Here's the plan: stack your bumbling orcs up a castle wall and reach the top.
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old...
Skyward Republic picks up where Skyward left off. In just four short years, Skyward has become a bustling metropolis of humans and robots living and working side by side. The Wardens have successfully launched their city into the sky, but what do you do once you’ve achieved the impossible?
The year is 1971, but not the history we know. The wait is over! You and your research team have finally arrived in the eternal ice of Antarctica. But this is only the beginning of a series of thrilling expeditions in this alternate era. Your objectives are clear: establish a highly efficient network of stations, scout the unforgiving wilderness, and be the first to reach the mysterious...



