Board Games, Page 149
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The Presence is a strategic horror-game that puts you in a Victorian-era ghost story.
Everyone needs more magnets in their life, and you can never have enough brass. With those two truths at the forefront of our decision-making, we came up with the BrassMag miniatures for Too Many Bones. There’s nothing better than the sweet, sweet sound of metallic miniatures schlapping and shklinking onto the heavy-duty Gearloc chips!
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new...
Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at...
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
It’s not an adventure without loot. Grab Nugget and take advantage of a gifted treasure hunter with tricks up her sleeve. She’s a shiny gem in the rough! Armed with her bolo, dagger, and longblade, Nugget can rush in close and cut Baddies to the quick or dance out of range and sling stones until no one else is queuing up to get hurt.
Wielding an arsenal of metal orbs, Polaris is well-positioned to sling iron, nickel, and cobalt around the battlefield like a mad scientist with a slingshot! Polaris will hypnotize and magnetize. With radiation and trepanation, she’ll direct her orbs until Baddies are terrorized at the thought of Daelore earth floating around them.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right.
A campaign, you say?! We were getting bombarded with “fan letters” (that’s what we call threats these days) crying out for Too Many Bones to play like a campaign, and we didn’t want to let you all down, so that’s what The Age of Tyranny offers!
Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous...
Enhance your Too Many Bones experience by adding the Tink bot builder!
From the Spine of the World Mountains to the bustling fishing villages of Earthquake Fish Bay flows a river where fortunes can be made and lowly traders can brush shoulders with Rokugan's elite. Will your clan become the dominant force along this River of Gold?
The journey continues in the magical world of Middle-earth in The Two Towers: Trick-Taking Game, a narrative-driven co-operative card game that lets players take on the roles of heroes and villains in Tolkien's legendary work, The Two Towers. This standalone game follows 2025's The Fellowship of the Ring: Trick-Taking Game with chapters 19-36 of gameplay. The chapters can be played in any order...
The land you live in has been at war for as long as any of you have been alive. The Queen has decided to undertake a long and perilous journey to broker an alliance with a distant power. The Queen has chosen you, and only you, to be her retinue, and accompany her on this journey. She chose you because she knows that you love her. For the Queen is a card-based story-building game that you...
Fire in the Shell is a huge expansion for Snails – a dynamic game for 2-4 players about squads of pumped up mollusks. It expands upon the base game, adding never-seen-before elements: wholly new factions with unique special abilities and action cards, new terrain tiles enabling you to play even bigger battles, additional rules featuring the wind and soldier specializations in snail squads, and...
The Creature Caravan expansion brings metal coins and wooden fruit, a bag, food, and zombie figures to the Creature Caravan game.
Recruit reinforcements to the battle with 4 additional gods and 4 additional monsters!
You are the leader of a tribe whose people explore the fabled twelve rivers flowing from a mystical lake high in the mountains. Your goal? To find the magical coloured pearls that roll down the rivers in the current. Perhaps a helpful fairy may help you on your quest! Where the rivers converge there is a village where many people and animals live in harmony. There you can make life-long friends...
"Hang on Mama, I'm on my way!" Toto the black cat said, skittering towards the lopsided tower looming before him. Having been told that his mother left the world of the living to become a star in the sky, Toto and the rest of his feline friends bound unwaveringly for the top of the tower in the hopes to meet her again.
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six...
In Coming of Age, you will start the game as a child, and as such, you will have a limited set of interests and skills that will determine your development. During this time, your parents' help will be important for your progress. As the years go by, you will grow and acquire new interests, gain more independence, and with it, access to other experiences that will allow you to achieve your own...

