Board Games, Page 156
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The year is AD 79. Seers have learned of the imminent eruption of Mount Vesuvius, and those versed in the mystic arts have made invocations to stop the calamity from claiming thousands of lives. However, these actions have angered Pluto, god of the underworld, who vows to usher in even greater destruction unless the earth’s strongest champions accomplish a series of tasks in a realm of grueling...
Continue the Freedom Five campaign with six puzzling new scenario comics in Freedom Five: Rubble & Ruin! Grow your team with Unity — a powerful new hero — and face off against wicked Masterminds and terrifying Villains as you take down the Freedom Five's biggest threats yet.
It's pretty wild here at the auto shop. Sometimes a car breaks down again, sometimes another one miraculously starts up, or your opponent steals it. Who among you is the best mechanic? Next, please, the auto shop has the same rules as Next, please, the crazy doctor's office (a game with animals).
Quickstop is the perfect choice for an evening with friends or a family weekend – short, fast-paced, and full of laughter. You'll learn the rules in a minute, and then you'll just try to be faster than the others.
The brilliant forest wizard Elixirus invites you to his annual "Magic Potion Mixing Contest," held in his wooden hut in the middle of a deep, enchanted forest. As apprentices from different teams, you will gather at this special place to impress Master Elixirus with your homemade potions. First, you must find the right ingredients in the forest, which you will then mix in your bottles to create...
75 years of Rummikub®!The anniversary edition of Rummikub includes a key ring, velvet bag, and special stands.Rummikub is a family game with numbers that is a great challenge for everyone! Arrange the tiles into sequences or sets. Keep an eye on the tiles laid out on the table, combine them and use them to your advantage. Whoever thinks logically wins!
Altay - Seafarers promo set adds to your games of Altay – Dawn of Civilization the possibility of journeying through large bodies of water, using the talents of a Shipwright and the knowledge of Astronomy, together with a new Wonder, the Lighthouse. Seafarers includes 13 new game cards and 1 rule card.
The king of the dwarves has finally issued the order to the houses of each clan: It is imperative to reclaim Karrak-sür-Kazar, the sacred mountain and ancestral home of the dwarves since the first Age of the Beard. For too long, it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all dwarves. The insult can no longer...
Think you'll have more than 6 players? This pack contains the same number of playerdice, coins, and cards found in the base game and extends play to up to 12 people.
The Presence is a strategic horror-game that puts you in a Victorian-era ghost story.
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
It’s not an adventure without loot. Grab Nugget and take advantage of a gifted treasure hunter with tricks up her sleeve. She’s a shiny gem in the rough! Armed with her bolo, dagger, and longblade, Nugget can rush in close and cut Baddies to the quick or dance out of range and sling stones until no one else is queuing up to get hurt.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
If you’ve ever wanted to rage against the Tyrant machine, then boy, howdy, do we have something for you. Rage of Tyranny offers a supercharged Tyrant tussle for fans of Too Many Bones who like their games to offer more bones and less meal—as in a painful rearrangement of their Gearloc anatomy.
A campaign, you say?! We were getting bombarded with “fan letters” (that’s what we call threats these days) crying out for Too Many Bones to play like a campaign, and we didn’t want to let you all down, so that’s what The Age of Tyranny offers!
Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous...
Enhance your Too Many Bones experience by adding the Tink bot builder!

