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Prey is a 12-trick trick-taking game where 3-4 players play the first six tricks with one side of numbers (predators), then FLIP their cards over to play the final six (prey). You must follow suit if you can. The goal of the game is to be the first player to win your assigned number of tricks(determined by dice roll), twice. Can you manipulate your hand (and, the upside down cards in...
Players collect and discard cards in an attempt to build a set in their hand. The deck consists of cards from A to G with varying number of copies. You win if you start your turn with a completed set on your hand and say "Meow!" If you don't have a set, you may either draw a card from the deck, take a card from an opponent's discard pile, or discard a card from your hand. If you discard an "A"...
Secretly wager dice behind a player screen. Then, all players reveal their dice simultaneously. If you bid less dice, you get to go first! But, it's easier to catch fish with more dice.Will you play risky to go early, or be patient and catch the big one? Don't forget to use your special dice and lure tokens.Most points (from caught fish) wins!
Modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all of them for experienced players looking for a challenge!
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go.
The rules are simple, but the decisions are tough. Hikers only score if they are on a path of 4 continuous numbers. Do you join an opponents’ trail to team up, or block their path with one of your own? Do you forgo a sure placement to buddy up your hikers for a perfect space next turn? Will that space even be available next turn? We have fallen in love with these elegant dilemmas and you will...
The beautiful pieces of glass in the river here have attracted the most entrepreneurial of woodland creatures.
Want to play with 6 players? Now you can! Want to play in team mode? Now you can!
In this expansion to the beautifully illustrated roll and write Roll to the Top: Journeys, you'll take on the role of the base-game protagonist's daughter, going on a once-in-a-lifetime journey around the world. Follow the young traveler's journey through postcards sent back home to her mother, recounting her journey and relating to her mother's past travels.
In this beautifully illustrated roll and write, you'll take on the role of a young woman going on a once-in-a-lifetime journey around the world! Travel to incredible landmarks all over the globe – from the Pyramid of Giza to the Matterhorn. Follow the young artist’s journey through her postcards, sent back home to her family to recount the details of her trip.
Create a lush garden of beautiful blooms in order to attract helpful pollinators to their favorite flowers in this abstract tile laying game!
Take on the role of a fashion model as you hit the runways in New York, Paris, and Tokyo to build your career!
Flyers & Scavengers is an expansion to the board game Chomp and cannot be played alone! The Flyers & Scavengers expansion brings you eight new cards, giving secret goals for each player to complete! Maybe you must keep all your dinos alive, maybe they all need to be extinct, or perhaps, something else! This is a great twist to keep the game fresh for repeated plays.
The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly fed, they don't mind chomping an herbie to fill their bellies!
Come one, come all to Big Top! Hire the wildest and most wonderful acts to attract crowds of delighted spectators!
Mind Space is a thoughtful game in which players are trying to achieve serenity by adding emotions to their Brain Board!
Seafarer is an expansion to the board game Sail and cannot be played alone! Whirlpool, Pirate Ship, and Crow’s Nest tokens add new variety to the hazards you'll need to navigate your boat around. Four new scenarios that use the new tokens. Four new pirate characters with new pirate powers add even more ways to play!
Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!
Pies is a quick and tasty trick-taking game in which players play fruit cards over the course of three rounds with the goal of collecting combinations of ingredients to prepare the tastiest pies Each round consists of six tricks (five in a five-player game). One card is played by each player, with the person playing the highest-value card drafting one card from the trick into their...
Mori is the Latin word for death and the Japanese word for forest. Both of these interpretations are represented in this artwork of this card game. Mori is a quick-playing trick-taking game that asks players to carefully manipulate their hand of cards by playing tricks and using dice to find their way to the best possible score.
Lunar is a quick-playing, trick-taking game for two or four players in which players combine the phases of the moon and nocturnal animals to form cards played into tricks, which are combined to determine their value within each trick. Each round consists of twelve tricks played, and at the end of each round, a score is awarded based on the number of tricks and cards acquired. Once one...
Fiction is a Wordle-inspired game of deception. One player is the Lie-brarian and will choose a secret word from a classic work of literature. The other players will, as a team, use logic and literacy to deduce the secret word as quickly as possible. Players have ten guesses and two ten-minute time periods to deduce the secret word, but beware! The Lie-brarian's clues will always...
Bacon is a fixed-partnerships climbing game for 4 or 6 players that is all about going out early as a team. The only team that will score is the team that goes out first, but their score will depend on when the rest of the team goes out. If your team does NOT go out first, your job is simple: make the other team go out as late as possible.

