Games Workshop
Games Workshop is a proven brand that specialises in producing high quality miniatures, popular board games and modelling accessories - everything from paints, brushes, basing materials to glues, handles, sprays and more... The British company is closely associated with Warhammer and Warhammer 40k (Age of Sigmar, Underworlds, Warcry, Necromunda etc.)
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Games Workshop.
In addition, WH also holds licenses for Lord of the Rings and Hobbit-themed tabletop battle games. Games Workshop sets the pace in the specific direction of tabletop gaming we know as wargaming. It publishes a range of accessories for its games in the form of miniatures and hobby accessories.
The main focus of the Games Workshop brand is the production of fantastic miniature soldiers and other models with amazingly elaborate details. Another product line is a wide selection of creative supplies for the purpose of custom designs of soldiers and other units.
Warhammer 40,000: Experience the Vermillion Battle from the Front Line
The legendary board game Warhammer 40,000 is a miniatures wargame set in an imaginary universe. In the first phase, players can individually build and paint miniature figures that represent soldiers, monsters, combat vehicles and other units. They then group these miniatures into armies that fight against other players.
Each unit is assigned a certain number of points at the start, which determine the value of the figurine. Players usually choose their pieces so that they have a similar number of units before battle. They then choose a scenario, ranging from simple to epic battles.
During battles, players move the pieces around the playing field (usually the table), with the distances between models also affecting the outcome of the battle. The game could be classified as a turn-based strategy game, and its partial results are evaluated using a table. A small battle with a few units can last as little as half an hour, but battles lasting several days are common, and can also be linked into campaigns. WH40K game rooms and stores even host entire tournaments.
And once you've reached the top with your creativity and no miniature is too much of a challenge, you can enter your creations into the traditional Games Workshop competition - the Golden Demon!
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Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever punishment his enemies level against him and keep on fighting, Berehk is an unstoppable force of destruction who specialises in laying the enemy's champions low.
In life, Kurdoss Valentian had a ruthless desire to rule, and many were his wicked deeds to secure power. Nagash ensured that his ultimate dream was secured in name only, however, making him little more than a strongman fated to always follow the lead of Lady Olynder. The dire presence of Kurdoss Valentian is announced by dirgeful trumpets and grim proclamations of his basest deeds. The Craven...
The Red Corsairs have a haggard and motley appearance, embodying their existence as piratical outlaws. Their armour and equipment are often patchwork and scavenged, and they adorn themselves with bandoliers, furs, trophies, and trinkets. All bear the clenched fist icon of Huron Blackheart.
Red Corsairs Raiders are ruthless and cruel even by the standards of Renegade Space Marines. Excelling in hit-and-run attacks, they fight with cunning brutality, maiming their victims to be taken as captives or looting dying foes even before their lifeblood has stopped jetting from their ragged wounds.
In times of great need, the lowly peasants, farm workers, and commonfolk of Grand Cathay take up arms to defend their homes. Though not as well-equipped or highly drilled as the Jade Warriors, they are a fierce and powerful fighting force. Using black powder rifles and long spears, they put up a staunch defence against some of the most horrible foes a mortal could ever face.
The Red Corsairs strike out in small bands of cruel warriors, raiding and pillaging where and when they want. They survive off scavenged assets from their conquered foes, constantly seeking to grow and take on larger prey. The Heretic Astartes often employ mortal cultists and beastmen to swell their numbers and take care of weaker enemies.
The Night Lords Legion fights in small warbands across the galaxy, using terror tactics to frighten their prey into submission before blades are even drawn. They are cruel and merciless, dispatching their victims in horrific displays of gore to chill the blood of their foes and cause them to break and rout.
The Kroot are pledged to the T'au Empire, but often form their own hunting parties that range far ahead of the main forces. They wield weapons unique to their culture, combining their own preferred tactics with advanced technology, and granting the T'au a contingent of melee specialists. Kroot is a general term for a range of different creatures, including everything from muscled Krootox beasts...
Aeldari Corsairs have cast aside the restraints of the Asuryani paths in favour of a life of adventure and glory. Known as the Anhrathe, they travel wherever they choose. Using their superior technology, grace, and prowess in battle, they raid the fleets of lesser beings, attack planetary targets in search of treasures, or simply destroy the forces of their sworn enemies.
As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical or diabolical leader, entire lances of Chaos Knights can shatter armies and conquer worlds. These nightmarish machines – and their heretical pilots – are death to any who face them on the field of...
In the far-off lands of Grand Cathay, the armies of Chaos launch an all-out assault against the Great Bastion, forcing the commonfolk and peasants to rise in defence of their homes. Though humble in comparison to the Jade Warriors, they are prepared to lay down their lives if need be, wielding their improvised weapons with skill and bravery.
Prince Yriel is a noble scion of Craftworld Iyanden, and he has walked many paths. He is also a skilled combatant, equally adept at commanding vast warfleets and leading great hosts of Corsair raiders to war. Yriel wields the Spear of Twilight with superlative grace and dexterity and can pierce the guards of even the most renowned duellists.
Kharseth is the most gifted Void Dreamer to have ever lived – sensing the smallest fluctuations in the fabric of reality, detecting warp translations and other empyric disturbances, and directing the fire of allies with terrifying precision. So too can they wield the energies of the Warp and unleash freezing energies of the void upon their enemies.
Vypers are sleek skimmers offering a perfect compromise between the speed of a jetbike and the heavier armament of a grav-tank. Well-drilled Vyper squadrons move gracefully as one at breakneck speeds, as their seated gunners blast at the vulnerable rear armour of tanks or harass the flanks of infantry squads.
Voidreavers are skilled and agile warriors who make up the bulk of most Corsair warbands. With precise volleys of lethal shuriken fire, they can tear through enemy infantry or draw their power swords and storm hostile positions to engage in furious hand-to-hand fighting.
Corsair Skyreavers are equipped with winged jump packs and utilised by Anhrathe commanders as mobile shock troops. Leaping recklessly into the fray, they bring to bear an array of dazzling weaponry, relying upon speed, agility, and daring to evade incoming strikes and cut their opponents to shreds.
White Dwarf is a magazine dedicated to figure games from Games Workshop. February issue. English
The hunt rages throughout Kurnotheal. The trees sing to one another as their roots shift, revealing treasures taken from across the realms. Few can look at them without feeling pangs of greed.
Rot finds its way into all corners of the Mortal Realms, and the sweltering tunnels beneath Embergard are fertile ground for the roots of the Garden of Nurgle to take hold, especially under the watchful gaze of the Grandfather’s Gardeners. A gaggle of dour-faced and green-thumbed Plaguebearers, they plod inexorably into combat at the whims of the ever turning cycle of decay, weathering incoming...
Oathbands can amass lucrative advance payments from their temporary allies by fulfilling mercenary contracts, which they see as no different to any other means of providing for their kindred. Mercenary Kin are ever watchful for opportunity and will seek to claim it with the grip of a forgewrought gauntlet.
The piratical lord of the Maelstrom is known by many names. Within the Imperium, he was lauded as Lugft Huron and then cursed as the Tyrant of Badab. He is feared as the Blood Reaver and sworn fealty to as the Master of the Red Corsairs. Most know him as Huron Blackheart, a supreme raider whose piratical armadas terrorise the Maelstrom and beyond. He surrounds himself with loyal subjects such...
The Eldritch Raiders are feared throughout the deep void. Led by Prince Yriel of Iyanden, the infamous pirate lord, these thrill-seeking raiders sail the stars in search of prey. Speed and cunning are the hallmarks of the Anhrathe, and when the time comes for battle, veteran Voidscarred and Skyreavers rush into the fray, pinning their enemies down with shuriken fire and scything through their...
The Red Corsairs are the undeniable masters of the Maelstrom, and they are rightly feared by all who tread too close to this benighted area of the galaxy. Striking out in raiding parties composed of elite Chaos Space Marines and scores of traitor guardsmen, they pillage what and where they want to scavenge material and grow their infernal empire.

