GMT Games
GMT Games has over 30 years of experience in developing and publishing a wide range of wargames, strategy games, eurogames and family games. Explore the wide range of social games from the American brand and find just the right game for your board game table!
Product sorting
List of products
1848 Australia, is a semi-historical railroad game from the 18xx set, and to which the designers credit some of this games' systems to the originator of the series - Francis Tresham. The game consists of two separate series of actions repeated until the game ends, these are stock rounds and operating rounds. During stock rounds, shares in the various railroading companies are bought & sold...
Step into the turbulent heart of medieval India, where three mighty factions clash for dominance over the Deccan Plateau. In Vijayanagara, you take command of the Delhi Sultanate, the Bahmani Kingdom, or the Vijayanagara Empire, each with unique strengths and strategic paths to victory.
The Bell of Treason is a fast-paced, card-driven board game in which two players experience the existential crisis faced by Czechoslovakia in response to Hitler’s territorial demands. One player represents the ideal of trying to Defend the country, even without allies and at any cost. The other player represents the historically victorious ideal of agreeing to Concede the Sudetenland...
You'll note that's most of the Booklets and PACs in the game! Some of this is to accommodate errata and clearer wording from the FAQ for the 2nd Edition, but it will also include numerous game enhancements to make the game more challenging (especially in years 3 and following) and to add features, importance, and more difficult choices to areas.
In 1960: The Making of the President, you take on the role of one of these great protagonists vying for the right to lead his country into the heart of the Cold War. However, it is not just foreign policy that poses a challenge to American leadership; this is also an era of great social turmoil and progress. As the United States continues to build upon the promise of its founding, candidates...
The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years. Sekigahara allows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord).
A Gest of Robin Hood is the second game in the Irregular Conflicts Series, further adapting the COIN system to depict peasant revolts, feudal tax collection, and outlaw activities in late 12th century medieval England. Transposing one of GMT’s most popular systems into a simpler format and a more approachable setting makes A Gest of Robin Hood perfect for newcomers to wargaming. At the same...
India's railroad history began in 1837 when The Red Hill Railway used the country's first steam-powered locomotive to carry stone for road work to Madras, modern-day Chennai. In 1845, India's first railway was incorporated, the Madras Railway. Sixteen years later, on a warm April day in 1853, a 14-carriage train carrying 400 passengers was hauled 21 miles by three steam locomotives - the Sahib,...
Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. Few realize that the greatest feats of Martin Luther, Jean Calvin, Ignatius Loyola, Henry VIII, Charles V, Francis I, Suleiman the Magnificent, Ferdinand Magellan, Hernando Cortes, and Nicolaus Copernicus all fall within this narrow...
Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches...
“If I have any worth, it is to live my life for God so as to teach these peoples.” - St. Patrick Legend has it that St. Patrick drove the snakes out of Ireland. True, there are no snakes anywhere on the island- but there have been none since before the last Ice Age! The legend is actually an allegory about his successes in converting Ireland to Christianity.
Take a seat in the Oval Office and try to push your election agenda and keep world peace! Mr. President: The American Presidency, 2001-2020 is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political...
Cataclysm: A Second World War is a fast-paced game about politics and war in the 1930s and 1940s, designed for two to five players. The three main ideologies of that time are competing to impose their vision of order on the world. The fascists (Germany, Italy, and Japan) are trying to overthrow the status quo, which favors democracies (France, Great Britain, and the United States), while the...
Part of the GMT Lunchtime Series, Twilight Struggle: It is a card game for two players that follows the award-winning game Twilight Struggle. It is the year 1974 and the Soviet Union and the United States are fighting for their lives all over the world. As often happened during the Cold War, a relatively unknown area of the globe suddenly came into focus. Ethiopian Emperor Haile Selassie I, a...
Almoravid: Reconquista and Riposte in Spain, 1085-1086 is a board war game about two turbulent campaigns of the Spanish Reconquista - the advance of the Leonese king Alfonso VI against the scattered Muslim Taifa states in the 11th century and the subsequent intervention of a fundamentalist African Muslim army that tried to push the Christians back. It is the second part of the Levy & Campaign...
Red Storm: Baltic Approaches is the first expansion for the Red Storm game from GMT, which deals with air combat between NATO and the Warsaw Pact at the operational level. Red Storm: Baltic Approaches adds air forces of three new countries (Denmark, Sweden, and Poland) and additional units of nations represented in the Red Storm game, including aircraft from the U.S. Navy and Marine Corps. The...
Empire of the Sun (EotS) is the third design from Mark Herman to use cards (following We The People and Hannibal: Rome vs. Carthage) in the card-driven game (CDG) series pioneered by Mark Herman. EotS is a strategic-level look at the entire War in the Pacific from the attack on Pearl Harbor until the surrender of Japan. EotS is the first card-driven game (CDG) to move the system closer to a...
Flashpoint: South China Sea is a strategic game for two players that simulates a complex geopolitical struggle currently taking place between the United States and China in the disputed South China Sea region. The game is driven by a deck of cards that captures the development of events straight from today's newspaper headlines, supported by cards explaining recent history and a set of...

