Cooperative Board Games, Page 23
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The Shada is a powerful new elemental-based faction that takes advantage of terrain differences the way no other faction ever has. Each Shada minion has a specific type of terrain it can move on in addition to path, forcing you and your opponents to view the map differently and take advantage of each unique layout.
There are two types of minions in the Graft’s arsenal: worms and grafted units. Worms are semi-autonomous creatures who thrive in the folds of the Graft and who can be called upon for nasty parasitic purposes.
The time has come for the Joining War to end. In the Cloudspire: Harbinger expansion, players will be met with a series of solo scenarios that allow new faction combinations and bring the epic story of Cloudspire to its conclusion.
Spire placement is always important in Cloudspire, but never more so than for the keel. The keel spires represent the darkness of the keel’s void-based technology casting a shadow across the land.
Diversify your decks with the Hero's Bounty! These 34 cards add brand new events and game-changing relics into your Cloudspire game, featuring art, tactics and weaponry from the first seven Cloudspire factions.
Blobíci is a cooperative game in which each player starts alone and gradually joins forces with others based on identical answers! And they literally join forces, because at the beginning of the game, each player receives a small piece of plasticine with an eye – their blobík.
In MicroMacro, you are the investigators! Mysterious things are happening in the huge hidden object picture: How did the big dinosaur bone disappear? Who can stop the rampaging robot before it devastates the entire city? And how did the diamond thief escape from the police? To solve these cases, you will work together as a team.
A Carnivore Did It! promises a carnivorous culprit, but you'll have to determine the perpetrator yourself. Maybe a herbivore is actually behind the crime, or maybe you're looking for two perpetrators—or even three?
Make yours mercenary with The Uprising! This new Cloudspire faction is a collection of rogues, bounty hunters and thieves hired from the Market, making its strategies as deadly as they are chaotic. Plus, The Uprising faction doubles as a market expansion, as it's chock full of merc chips that can be used in any Cloudspire game!
This crowdfunding exclusive expansion adds Cthulhu as a playable monster clan. Cthulhu can never be killed. When attacked, it lies down for a nap and gains the ability to mind-control any heroes on the dungeon.
An asymmetric, cooperative dungeon defense game for 1-4 players where you play as the monsters protecting their hard earned treasures against invading hordes of looters (so-called heroes) trying to steal it. In their turn players draw 5 cards and play, these cards allow them to move, activate the tiles they are to perform the tiles actions, attack heroes, and move their units around. After...
This expansion adds a new Corporation to fight against, and a powerful CEO. BioDefend is a weapons manufacturer, and maybe the most dangerous corporation.
This expansion adds a new Corporation to fight against, and a powerful CEO. BioDefend is a weapons manufacturer, and maybe the most dangerous corporation.
Every heist needs a specialist, and with The Specialists bot pack expansion, you'll be getting four of them!
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new...
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
It’s not an adventure without loot. Grab Nugget and take advantage of a gifted treasure hunter with tricks up her sleeve. She’s a shiny gem in the rough! Armed with her bolo, dagger, and longblade, Nugget can rush in close and cut Baddies to the quick or dance out of range and sling stones until no one else is queuing up to get hurt.
Wielding an arsenal of metal orbs, Polaris is well-positioned to sling iron, nickel, and cobalt around the battlefield like a mad scientist with a slingshot! Polaris will hypnotize and magnetize. With radiation and trepanation, she’ll direct her orbs until Baddies are terrorized at the thought of Daelore earth floating around them.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.

