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Trudvang Legends: Westmark is an expansion that opens up an entire new region in the world, covering the mighty and proud Westmark lands. The Westmark expansion introduces not only a whole new campaign with branching stories and multiple endings but also expands the Legends system with a new 2-fold game board with sleeves that integrates seamlessly into the core box's Map board.
Trudvang Legends: Darkwoods is an expansion that features a brand-new campaign that brings players a branching story inside the large and eerie Darkwoods Forest, a majestic albeit sinister woods where darkness broods. Rumors have it that a demon has taken refuge in its depths, twisting and manipulating creatures, terrorizing all who come near it. It's up to you to investigate the source of this...
Cults of RuneQuest: The Prosopaedia is the first in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is an indispensable reference to the many gods and goddesses, monsters, locations, artifacts, and events that have shaped mythology in the world of RuneQuest since its making!
The immensely rich but unfortunately somewhat scatter-brained Pharaoh had, during his life, collected treasures from throughout his kingdom. He decided to hide them in his pyramid to prevent then from being stolen. Unfortunately he is no longer sure where he has buried what. With luck you will be able to help him find his treasure again. The player that finds the most of the Pharaoh's treasures...
Once upon a time, in an elven realm, there lived a prince with a broken heart. Not content with Titania's preference for Duke Claymore Grimm, Prince Oberon attacked Castlegrimm and killed the Duke. Oberon's armies wreaked havoc. Little Wika had to escape the bloodshed, shed her fairy wings, and hide until she was old enough to seek revenge. Even a fairy without wings is still a fairy, and her...
Don't miss this exclusive, original graphic novel set in the world of Diablo ® , telling the story of the rise of Bul-Kathos, the forefather of the barbarians, and his age-old mission to defend Mount Arreat. Long before Bul-Kathos became known as the father of the barbarians, he had only two descendants: the twins Naarah and Hiram. Naarah followed in her father's footsteps and became a great...
Gears of War: The Card Game offers an immersive way to enjoy Gears of War in a brand new format. In this story-driven campaign style game, the decisions you make in each narrative scenario have serious consequences on the battlefield in those that follow. Strike at the right moment, making your cards work together, fight together, and stand together — and, if necessary, die together.
WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
The Core Monster Miniature Box will feature high-detail miniatures of the most iconic monsters of Pathfinder. The creatures summoned in the Arena never leave their spot, but the labyrinth shape is dynamic, and players can change it by moving the board’s tiles. Players can then use monsters to attack other heroes, leaving only one winner. Since this box includes 14 unique monster plastic...
The Final Challenge widens the variety of the game by adding three independent expansions in one single box. Primarily, two new epic monsters (Pit Fiend Devil and the Drider) enter the Arena, whose special attacks and abilities, such as the frightful presence, and the draw poison, will pose new fearsome challenges to the players. Furthermore, the event cards add new special rules in every game....
The Epic Challenge enriches the Core set’s gameplay in components and game mechanics. As new iconic heroes, Seoni, the sorcerer, and Fumbus, the alchemist, together with their new spell, feat, and item cards, introduce new mechanics and new possible strategies for the players. Moreover, five new monsters (Black Dragon, Goblin Pyro, Gargoyle, Nightmare, Pharoah Mummy) increase the variety of the...
Pathfinder Arena is a board game set in the Pathfinder RPG’s “Age of Lost Omens”. Monsters and heroes clash in four stages of challenges in a labyrinth. In each stage, the number and power of the monsters increase while heroes level up and gather resources to gain new skills, magic spells, equipment, and the deities’ favor. This edition includes rules to play both the competitive and the...
Age of Ashes enhances the Core Set’sreplayability by including a new hero (Nketiah) and new monsters (Skeletal Hellknight, Charau-Ka, Belmazog, Dragonshard Golem). They all come from the Age of Ashes adventure path, the first released for Pathfinder 2nd edition. It means that this item is the best option to combine Pathfinder Arena’s unique game mechanics with the feeling coming from Paizo’s...
Lavishly illustrated and carefully detailed, The Practically Complete Guide to Dragons invites D&D fans of all ages into the magical world of dragons. Where do black dragons incubate their eggs? How large is a baby dragon?
In Vlkodlaci: Harry Potter, each player slips into a random role, possibly a Hogwarts student, wizard, or witch with magical abilities, and possibly an insidious Death Eater.
Hordes of hobgoblins! While it doesn’t add any new gameplay elements to Bardsung, this box is perfect if you want more highly-detailed PVC hobgoblin minis. (And, quite frankly, who doesn’t?) Paint them, add them to your own scenarios, or even use them in, ahem, other games… It’s up to you! But whatever you decide to do, be cautious. It’d be no mean feat to take on this nasty lot.
Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative dungeon explorer board game for 1–5 players. Players take control of a ragtag band of budding adventurers exploring a mysterious Ancient Forge to uncover the hidden secrets within!
After a harrowing journey and overcoming a magical barrier, the party finally made it out of the rugged mountains and back to civilization. After so long in the wilderness, Amantha, the land of hobbits and kuduk, seems like a picturesque landscape welcoming all visitors... except trolls. How will the party fare among the locals when accompanied by Groh, whose race inspires fear and dread in...
The fort at Lobanoke was engulfed in flames and a horde of trolls. The attack came without warning, and Mintar suffered far greater defeat and losses than anyone expected. Was it just a failure to prepare a defence, or were the locals facing the most dastardly betrayal in history? Who is actually on whose side? This was the question adventurers asked themselves as they watched the squire...
The expedition to the northern border of Kaleva was finally completed by Egil and his new companion Mladen, who has not yet revealed all his secrets. Yaril has chosen his own path, and Rynn is also beginning to dream of his own goals. How will these events affect the relationships within the coven? Will it continue to be possible to find common ground?
The expedition to the northern border of Kaleva was finally completed by Egil and his new companion Mladen, who has not yet revealed all his secrets. Yaril has chosen his own path, and Rynn is also beginning to dream of his own goals. How will these events affect the relationships within the coven? Will it continue to be possible to find common ground?
The fame of adventurers is rising! Their names are beginning to be etched in the memory of the common people. With success come interesting offers from the court of high nobility. The completion of one of the unusual quests takes the party among the wealthy elite of Elshuma. But what will be the price of winning this glory? Will the adventurers really achieve what they so desire? Rynn longs to...
The magician's mission burned with his home. In the rubble, however, he finds clues that lead him back to Ife, to the mage Alsim. In the former capital of Kaleva, he once again becomes entangled in a web of mystery with his companions, both Egil and Rynn. A seemingly simple quest to the Nuur Islands leads them to strange creatures and former enemies. The adventurers' paths are constantly...
Yaril is driven by the responsibility of a friend's life towards unknown pitfalls. She already knows where to find Valer, but will she, Egil and Rynn be able to rescue him in time? The lives of the adventurers take a new turn with this adventure. They are forced to discover for themselves just how far their desire to persevere in a dangerous way of life goes. Can Rynn give up what he loves...

