Fantasy, Page 65
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Beneath Nalos’ capital city Sabek lies Undercity, a twisting labyrinth of corridors, caverns, and passageways, populated by local criminals and renegades living on the fringes of society. No formal study of its layout has ever been done. The queen has charged you with exploring Undercity’s depths: locating underground rivers, settlements, and the strange mushroom forests that bloom in...
When a rift opened and strange creatures rode through on their bat-like steeds, you knew you’d only have one chance to map this plane. You leapt through, finding yourself standing on a network of purplestone archways, rising from a vast, gray sea. Now, you pull out your level and compass and begin what surely is the greatest challenge of your career as a royal cartographer.
It is rumored that the forges of the ancient dwarves were connected by magic to the great volcano Astmork. As a royal cartographer, you are eager to see for yourself. Now, you stand before a mountain that belches flame into the smoke-blacked sky of another world. This map could be the key to great fame and glory if you can avoid the rivers of molten lava long enough to complete it.
The expedition to the Western Lands is the kind of honor that comes once in a lifetime for a royal cartographer. But these are dangerous times. War ravages the land, and you are sure to encounter Dragul forces determined to thwart Queen Gimnax’s plans for western expansion. Fortunately, brave heroes have risen to the defense of Nalos. Chart their deeds alongside the queen's edicts and secure...
Oficiální D&D dungeonmaster screen, kde najdete i další užitečné utility. Vše v angličtině.
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters. A great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!
Kooperativní hra pro milovníky pohádek a perníku od 6 let. Jeníček a Mařenka bloudili v temném lese, když tu se před nimi objevila chaloupka postavená z nejrůznějších sladkostí. Děti se pustily do dobrot, ale začala je honit strašlivá ježibaba. Pomozte jim posbírat co nejvíce sladkostí a utéct ježibabě!
Replacement set of 11 Armada bases. - 2x smallest (30mm x 30mm)- 3x small (50mm x 30mm)- 3x medium (70mm x 30mm)- 2x large (100mm x 30mm)- 1x extra large (125mm x 30mm) Armada is an epic naval battle from the Kings Of War universe, where players vie for dominance over the seas and oceans of the mythical world of Pannithor.
Armada Expansion. Armada is an epic naval battle from the Kings Of War universe where players battle for dominance over the seas and oceans of the mythical world of Pannithor. Miniatures are unassembled and unpainted.
Armada Expansion. Armada is an epic naval battle from the Kings Of War universe where players battle for dominance over the seas and oceans of the mythical world of Pannithor. Miniatures are unassembled and unpainted.
Armada Expansion. Armada is an epic naval battle from the Kings Of War universe where players battle for dominance over the seas and oceans of the mythical world of Pannithor. Miniatures are unassembled and unpainted.
Characterised by massive ships of the line, supported by an array of smaller, more specialised vessels, Basilean fleets are unlike any other human warfleets in both appearance and battle tactics. Like all human warfleets, however, the Basilean Navy depends upon sail for its speed and manoeuvrability.
Perhaps the largest and most powerful vessels in any human navy, these incredibly rare ships are a sight to behold. Despite their four masts, they are heavy and slow compared to other Basilean ships. The firepower of a Dictator-class is formidable to say the least, and their crews amongst the most disciplined in the fleet. Their three-and-a-half gundecks can bring to bear broadsides of up to...
These enormous vessels are the epitome of dwarf technology, and represent the life’s work of their Warsmith commanders. Their funnel-stacks belch thick smoke into the air as their enormous paddle-wheels propel the ship forward through a churning sea. Floating fortresses of metal, they are as enduring and unassailable as the mountain holds of their creators.
The Monoliths – largest of the Ahmunite Warships – carry a portion of Nehkesharr’s power. Through the great temple of Shobik built upon their sterns, and the glimmering Jewels of Shobik embedded into the fabric of the vessels, these enormous galleys are true remnants of the necropolis-city – where a Monolith sails, Nehkesharr lives. Captained by no less than an Ahmunite prince, and carrying the...

