Games for Children, Page 47
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Lost! in the Woods is a family game which includes a large map, on which one player is ‘lost’. The rest of the players have to find that player by listening to their description of the area of the map they’re lost in. The lost player determines their location on the map by drawing a location card, and describing what they see on it. However, the players are limited by a communication card,...
Conversation cards for parents and young children aged 3 and up, who learn to express and share their ideas and thoughts in a playful way thanks to the cards.
Salami is a fast-paced hybrid party game that plunges players into the lively atmosphere of a bustling tavern. Players take on the roles of sneaky adventurers trying to snatch as many salami slices as possible without getting caught by the watchful tavern keeper. With easy-to-learn mechanics, real-time action, and quick, hilarious rounds, Salami brings light-hearted fun and a unique blend of...
Salami is a fast-paced hybrid party game that plunges players into the lively atmosphere of a bustling tavern. Players take on the roles of sneaky adventurers trying to snatch as many salami slices as possible without getting caught by the watchful tavern keeper. With easy-to-learn mechanics, real-time action, and quick, hilarious rounds, Salami brings light-hearted fun and a unique blend of...
Step back in time to rediscover GHQ, the lost board game by renowned author Kurt Vonnegut. This fast-paced, two-player battle game draws on real-world combined arms tactics as players command infantry, artillery, and armored vehicles to seize victory by capturing the opponent’s Headquarters. Designed to be played on a classic 8x8 checkerboard with intuitive mechanics, GHQ offers an immersive...
Welcome to a neighborhood where aesthetics and smart planning rule! In this clever yet accessible card game by author and illustrator Jorge Tabanera Redondo, you build houses that you combine into the most beautiful panorama possible. Sounds simple? Yes—except that you have to share building materials with your opponents...
During their turns, players lay down and draw cards representing dishes and special actions, strategizing and hoping that they won't end up "carrying it away" with a sponge in their hand. The game offers great interaction, simple rules, and plenty of schadenfreude moments.
In Roblins!, you take control of a goblin clan and its gold chamber. Your goal is to steal the enemies entire gold treasure.
You and your ragtag crew of squirrely thieves just pulled off the biggest heist of your bushy-tailed lives, grabbing a whole winter's worth of acorns back from the clutches of a greedy raccoon. Now you're at the rendezvous point, up to your cheeks in nuts, and it's time to split up the haul. To get away with more than your fair share, it'll take sneaky sleight-of-paw and every underhanded trick...
This crowdfunding exclusive expansion adds Cthulhu as a playable monster clan. Cthulhu can never be killed. When attacked, it lies down for a nap and gains the ability to mind-control any heroes on the dungeon.
Potion Perils is a strategic expansion that requires the base game, Parks & Potions.
Players step into the boots of Park Rangers whose expertise in botanical alchemy transforms the wilderness into a sanctuary for healing. With the roll of the dice, players gather extracts from the park's flora, concocting potent potions to treat the ailments of animals from different biomes.
In Honey Bees, it's all about scoring the most points by pollinating flowers, building your hive, and filling it with honey. It's an exciting game where every roll of the dice can bring you closer to victory!
It's pretty wild here at the auto shop. Sometimes a car breaks down again, sometimes another one miraculously starts up, or your opponent steals it. Who among you is the best mechanic? Next, please, the auto shop has the same rules as Next, please, the crazy doctor's office (a game with animals).
Crazy Worms is a lively and tactical tile-laying game for 2 to 4 players, ages 7 and up, with games lasting about 20 minutes. The primary goal is to earn the most points by ensuring your chosen color appears most frequently on as many worms as possible. Players strategically place double-sided worm tiles to create long and valuable worms.
Quickstop is the perfect choice for an evening with friends or a family weekend – short, fast-paced, and full of laughter. You'll learn the rules in a minute, and then you'll just try to be faster than the others.
The brilliant forest wizard Elixirus invites you to his annual "Magic Potion Mixing Contest," held in his wooden hut in the middle of a deep, enchanted forest. As apprentices from different teams, you will gather at this special place to impress Master Elixirus with your homemade potions. First, you must find the right ingredients in the forest, which you will then mix in your bottles to create...
75 years of Rummikub®!The anniversary edition of Rummikub includes a key ring, velvet bag, and special stands.Rummikub is a family game with numbers that is a great challenge for everyone! Arrange the tiles into sequences or sets. Keep an eye on the tiles laid out on the table, combine them and use them to your advantage. Whoever thinks logically wins!
The journey continues in the magical world of Middle-earth in The Two Towers: Trick-Taking Game, a narrative-driven co-operative card game that lets players take on the roles of heroes and villains in Tolkien's legendary work, The Two Towers. This standalone game follows 2025's The Fellowship of the Ring: Trick-Taking Game with chapters 19-36 of gameplay. The chapters can be played in any order...
You are the leader of a tribe whose people explore the fabled twelve rivers flowing from a mystical lake high in the mountains. Your goal? To find the magical coloured pearls that roll down the rivers in the current. Perhaps a helpful fairy may help you on your quest! Where the rivers converge there is a village where many people and animals live in harmony. There you can make life-long friends...
"Hang on Mama, I'm on my way!" Toto the black cat said, skittering towards the lopsided tower looming before him. Having been told that his mother left the world of the living to become a star in the sky, Toto and the rest of his feline friends bound unwaveringly for the top of the tower in the hopes to meet her again.

