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The fame of adventurers is rising! Their names are beginning to be etched in the memory of the common people. With success come interesting offers from the court of high nobility. The completion of one of the unusual quests takes the party among the wealthy elite of Elshuma. But what will be the price of winning this glory? Will the adventurers really achieve what they so desire? Rynn longs to...
The magician's mission burned with his home. In the rubble, however, he finds clues that lead him back to Ife, to the mage Alsim. In the former capital of Kaleva, he once again becomes entangled in a web of mystery with his companions, both Egil and Rynn. A seemingly simple quest to the Nuur Islands leads them to strange creatures and former enemies. The adventurers' paths are constantly...
Yaril is driven by the responsibility of a friend's life towards unknown pitfalls. She already knows where to find Valer, but will she, Egil and Rynn be able to rescue him in time? The lives of the adventurers take a new turn with this adventure. They are forced to discover for themselves just how far their desire to persevere in a dangerous way of life goes. Can Rynn give up what he loves...
What mysterious force plagues the inhabitants of Ostrožna? How far beyond the law is the new mayor of Smoleník able to go? What treasure is the reckless Valer after? These and many other questions will be asked by a retinue led by the intrepid Rynn, the fearless Egil, and the eternally discontented Yaril.
In the hourglass of life, one of the heroes had his last grains spilled. Maybe a little early. Will the unjust ending propel his friends forward or will they instead retreat into the background and leave the pitfalls of the heroic life to those more experienced? Unexpected encounters, political plots and plenty of good fun await you in the third installment of Adventurers!
Even though each adventurer has their own purpose for traveling to an unknown land, they stick together until they reach their destination. Will the bond of friendship unite them or will they go their separate ways? Will Yaril find a cure for his dying father? Will the mysterious Tar reveal the intentions he came to the city of endless possibilities with? Will Rynn find a suitable livelihood...
Immerse yourself deeper into understanding your personality with the popular educational psychological book Know Yourself - How We Experience? and find out interesting information about emotions in a fun way.
Indulge in new culinary delights from Azeroth with World of Warcraft: New Flavors of Azeroth. Renowned chef and pandaren Nomi will guide you through the diverse lands of Azeroth in the sequel to World of Warcraft: The Official Cookbook, introducing recipes that first appeared in the immensely popular expansions of Blizzard's game. As a young pandaren boy, Nomi answered the call of the Cooking...
During the last two decades, Blizzard Entertainment has had a huge impact on the world of gaming and global pop culture. From its humble beginnings in 1991 as a three-person console game development team to creating hits like Warcraft, Diablo, and StarCraft, Blizzard has a rich history of creating stunning fantasy and sci-fi worlds. The company's unique gaming and storytelling styles have...
ALWAYS DRIVE IT TO THE EDGE. THAT'S CYBERPUNK. Peer into a dark future where violence, oppression, and cyberware implants are common tools only to those who live on the edge. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and delve into cybernetics, weapons, and vehicles from the game Cyberpunk 2077. Dark Horse Books...
The game Mafia released in 2002 became a legend and significantly influenced the entire video game industry. One of the first titles created in the Czech Republic, which successfully conquered foreign markets and, along with the duo of following sequels, sold millions of copies worldwide. On the occasion of the 20th anniversary of the release of the first installment, a premium...
War between the Assassins and the Templars causes chaos in the land. In the Victorian era, in this gripping thriller that opens a new chapter in the world of Assassin's Creed®. London, 1851 - When Pierette, a daring acrobat performing at the Great Exhibition, saves mathematician Ada Lovelace from a gang of criminals, she becomes entangled in the ancient feud between the Assassins and the Templars.
The Avengers clash with the Guardians of the Galaxy in a desperate search for a planet-killer, in this action-packed novel set in the world of the Marvel: Crisis Protocol game. Following the destruction of their world, a group of Kree refugees come to Earth to work for Stark Enterprises. But the Guardians of the Galaxy arrive soon after, believing that the world-killer is actually one of those...
In the clutches of Helgedad is the fifth installment in the book series Legends of Lone Wolf.
The Betrayer Hunt follows the volume of The Sword of the Sun. It is part of the novelization of the Lone Wolf gamebooks by Joe Dever. The book follows the events of the third installment of the popular series - The Caverns of Kalte.
This landmark volume explores the history, design, and cultural impact of the iconic LEGO® minifigure. Driven by compelling essays, lush full-color photography, infographics, and never-before-seen visuals from inside LEGO archives and beyond, this book reveals why the minifigure matters - as a beloved toy and as a singular cultural icon.

