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Keyflower is a game for two to six players, played over four rounds. Each round represents a different season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is red, yellow, or blue. Players use workers of the same color to bid on tiles to add to their villages. Matching workers can alternatively be...
Players will feed their hungry and eager elephants by covering every spot on the elephant's belly with at least one leaf. It is important to make good use of the space! In each round, they must decide which transparent food card best suits them at that moment. The player who completely fills their elephant's belly first wins.
In the game Zapotékové you build temples, corn fields, and villages in three valleys surrounding the main city to acquire resources needed for building pyramids, sacrificing to the gods, and performing rituals.
Founders of Teotihuacan is a strategic game where you compete with your friends to create the best project of the city Teotihuacan. Over the course of three to four rounds, you will be placing action discs on the main game board, building towers of various strengths, strategically using the bonuses they offer, and constructing temples, resource buildings, and a pyramid, which is the central...
Prepare for an encounter with the most sanity-blasting entities in this or any dimension . . . your roommates.Chez Cthulhu combines the classic Chez Geek system with everyone’s favorite Elder God, stirs in a new Madness mechanic, and gives unnatural birth to a stand-alone game designed by Steve Jackson and illustrated by John Kovalic.
Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a...
Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So, instead of saying "broccoli," you'd say something like "green thing you eat for live long and have good health." If you mess up and use a big word, such as "vegetable," you get bopped on the head with a NO !Stick and you lose points.
Celebrate 10 years of the wildly popular speedy observation challenge with not one but two new Dobble games! Be the first to spot the matching image on special golden cards in the Fiesta set, or turn off the lights and marvel at the glow-in-the-dark cards of the Spooky set.
Your favourite characters from the vibrant worlds of Pixar come to life in this special edition of the smash-hit game of speedy observation! Featuring familiar faces from Toy Story, the Incredibles, Finding Nemo and many more classic films; will you be the first to spot the single matching image between any two cards?
Concept Kids Animals is a cooperative version of the game Concept, adapted for children who don’t yet know how to read.
Which animal left a mess on the carpet? It'll take an uproarious game of memory and quick reactions to find out! This eidtion comes with a poop shaped bag to store it in.
A fiercely competitive, magnet-powered pinball-ish game from the creators of Exploding Kittens! Slingshot balls through a cat's mouth in this hilarious, travel-friendly game where the box is the board.
How do you take the perfect picture of a group of people if you only have one try? Each character has different wishes. Some want to be at the front of the picture; some want to stand next to another; and some really don’t want to be next to that one particular person by any means. Do your best to make everyone happy – even if you don’t actually know all the characters’ preferences …
This set of 35 cards contains 9 different mini expansions to the first four games in Quined Games' Master Print Mini series.
UNO™ is a classic, fast‑paced card game now enhanced with three customizable wild cards that let you create your own rules. The deck includes 112 cards with various special action cards for even more fun. Perfect for 2–10 players ages 7 and up.

