Wargames Illustrated WI40 November 2021 Edition
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Root is a board game full of adventure and combat as players try to gain control of the forest realm. The shameful Marquise of the Cat has taken over a large area of the forest and is exploiting its riches. During her reign, therefore, many forest creatures band together to resist the domination of the cats. The Alliance can call on the help of the mysterious Tramp, who can navigate even the...
Rozšíření, k už tak výborné hře ROOT, přidává dvě hratelné frakce Říčního lidu a Ještěřího kultu. Dále rozšíření obsahuje druhou postavu Tuláka, kterou lze začlenit do hry a Mechanickou Markýzu, která vás může potrápit jako protivník v kooperativní nebo samostatné hře. Součástí rozšíření jsou další žetony, karty a stojánek na karty pro Mechanickou Markýzu.
The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea". Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans,...
Rozšiřující balíček karet k už tak výborné hře ROOT.
Rozšíření, k už tak výborné hře ROOT, přidává dvě hratelné frakce Krtky a Krkavce. Dále rozšíření obsahuje novou oboustrannou mapu a nový balíček karet.
Rozšíření, k už tak výborné hře ROOT, přidává 4 nové automa frakce: Mechanical Marquise 2.0, Electric Eyrie, Automated Alliance, Vagabot. Je tedy určeno pro sólo hráče nebo pro ty, kdo si chtějí oživit hru v menším počtu automatizovaným nepřítelem.
Illusions of Glory: The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe. First came Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East. It was followed by Pursuit of Glory, designed by Brad and Brian Stock, which focuses on the war in the Near East. Illusions of Glory takes...
In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult...
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I would like to immediately point you in the direction of page 28 where you will find an article we are particularly proud of; ‘Introduction to Airbrushing’ provides the advice you’ll need to start effectively airbrushing your wargames figures.
My wargaming mentor, Duncan Macfarlane, used to say that painting figures ready for the tabletop is the biggest bottleneck in our hobby. Of course, if putting paint to plastic or metal is the favourite part of your hobby, then it’s not a bottleneck at all; however, if you want to get your toys on the table as soon as possible, then you will no doubt be on the lookout for ways to do that swiftly and easily.
Several advances have been made in easing that painting bottleneck over recent years, e.g. dipping, Contrast paints, and pre-painted models, but we feel the airbrush is still an underused tool when it comes to getting your miniatures battle-ready in double-quick time, and we’re not just talking about model vehicles either; infantry and cavalry figure painting time can be cut down dramatically by the application of an airbrush.
‘Introduction to Airbrushing’ is just one of our Wargames Workbench theme articles for this month, along with several painting and modelling guides covering a wide range of subjects, including Samurai, faces, Persians, and Rorke’s Drift.
Additional parameters
| Category: | RPG, Gamebooks and Books |
|---|---|
| Weight: | 0.5 kg |
| EAN: | 9770957644152 |
| Typ hry: | Kniha |
| EAN: | 9770957644152 |
The Hellfire Club started as a haven for outsiders, free spirits, and dice-slingers. But founder Eddie Munson's final campaign was left unfinished … until now.
It is the year 1919 on the Langford estate. Lady Leona has died and no one is sad about it. She always threatened to cut people out of her will. Now that she has finally passed away, her closest family and favorite servants have gathered for the reading of the will - but Leona always loved two things: puzzles and making life difficult.
This revised and expanded Player’s Handbook® contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D® heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as...
Perfect for inspiring, planning and running Fantasy RPG Encounters.The huge book of maps for any fantasy tabletop roleplaying game. From perilous mountain peaks through to deep, dark forests, these maps are perfect for when the RPG party hits the road.
You are the Lone Wolf, the last of the masters of the Kai Order. Upon your triumphant return from the ghostly world of Daziarn, you find that your old enemies, the Dark Lords of Helgedad, have taken over all of Magnamund.
A set of 30 custom wood tokens to track your Hearts, Focus, and Coins as you play!
Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. Based on the Root: A Game of Woodland Might & Right board game and...
A letter sent by the prestigious Miskatonic University invites you to take the lead of a wondrous expedition to the remote and dangerous regions of Antarctica. It's a chance to make a name for yourself and gain prestige. But something unfortunate is haunting Padobie's expedition. What terrible secrets lurk in the remote polar regions? What do the strange fossilized footprints found in the ice...
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