Wargames Illustrated WI402 June 2021 Edition
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Root is a board game full of adventure and combat as players try to gain control of the forest realm. The shameful Marquise of the Cat has taken over a large area of the forest and is exploiting its riches. During her reign, therefore, many forest creatures band together to resist the domination of the cats. The Alliance can call on the help of the mysterious Tramp, who can navigate even the...
Rozšíření, k už tak výborné hře ROOT, přidává dvě hratelné frakce Říčního lidu a Ještěřího kultu. Dále rozšíření obsahuje druhou postavu Tuláka, kterou lze začlenit do hry a Mechanickou Markýzu, která vás může potrápit jako protivník v kooperativní nebo samostatné hře. Součástí rozšíření jsou další žetony, karty a stojánek na karty pro Mechanickou Markýzu.
The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea". Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans,...
Rozšiřující balíček karet k už tak výborné hře ROOT.
Rozšíření, k už tak výborné hře ROOT, přidává dvě hratelné frakce Krtky a Krkavce. Dále rozšíření obsahuje novou oboustrannou mapu a nový balíček karet.
Rozšíření, k už tak výborné hře ROOT, přidává 4 nové automa frakce: Mechanical Marquise 2.0, Electric Eyrie, Automated Alliance, Vagabot. Je tedy určeno pro sólo hráče nebo pro ty, kdo si chtějí oživit hru v menším počtu automatizovaným nepřítelem.
Illusions of Glory: The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe. First came Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East. It was followed by Pursuit of Glory, designed by Brad and Brian Stock, which focuses on the war in the Near East. Illusions of Glory takes...
In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult...
Product detailed description
Magazín pro nadšence do wargamingu.
Additional parameters
| Category: | RPG, Gamebooks and Books |
|---|---|
| Weight: | 0.5 kg |
| Typ hry: | Kniha |
A fantasy adventure full of sonic wonders for characters of levels 3 to 5. Deep secrets lie hidden in an idyllic bay. Amidst a harmonious intertwining of sound and magic, dark creatures emerge from the depths to explore new spaces beyond previously inaccessible passages. During their exploration of the Undertow, the heroes will surely change, solve strange musical puzzles, and...
Say goodbye to the hassle of drawing maps, searching for the right battle grid, or scrambling for tokens. Streets, Sewers & Cemeteries, the latest addition to the Giant Book of Battle Mats® collection, is here to revolutionize your tabletop roleplaying experience. Designed with ease of use, creativity, and flexibility in mind, this incredible book will transform the way you run your...
Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. Based on the Root: A Game of Woodland Might & Right board game and...
Yaril is driven by the responsibility of a friend's life towards unknown pitfalls. She already knows where to find Valer, but will she, Egil and Rynn be able to rescue him in time? The lives of the adventurers take a new turn with this adventure. They are forced to discover for themselves just how far their desire to persevere in a dangerous way of life goes. Can Rynn give up what he loves...
The 12th installment of the Adventurers series.
Even though each adventurer has their own purpose for traveling to an unknown land, they stick together until they reach their destination. Will the bond of friendship unite them or will they go their separate ways? Will Yaril find a cure for his dying father? Will the mysterious Tar reveal the intentions he came to the city of endless possibilities with? Will Rynn find a suitable livelihood...
Half story, half game – pure adventure! Do you have what it takes to become a hero? Book is in Czech hardback
From Soviet shenanigans to radiation sickness, a radioactive cloud wandering over Europe and an abandoned no-man's-land. From Chernobyl, the Fall of the Atomgrad you will also understand the workings of an atomic reactor, although the technical facts are last in line. The comic follows the nuclear tragedy from the germs of its causes to the dozens of human stories it cruelly affected. It wasn't...
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