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1931: Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions, the survival of your team will depend on your ability to communicate with each other and to coordinate your efforts to overcome each obstacle — but what you discover on the way to the highest peak will strongly test your mental health.
The Upper Levels Terrain Box replaces the terrain cards and tokens from the core game with high quality 3D pieces to really set the scene and add another dimension (literally) to your gameplay! This collection of detailed terrain pieces (including 10 unique sculpts!) will really help bring Bardsung to life on your tabletop.
The Distant Depths Terrain Box replaces the terrain cards and tokens from the core game with high quality 3D pieces to really set the scene and bring the exotic lower levels to life on your tabletop. Rendered in durable, coloured plastic, these terrain pieces provide a cosmetic enhancement to your adventures in the Ancient Forge.
What better to keep the monsters of the Ancient Forge at bay than a set of 3D Doors? This set of 10 high quality, swinging doors will really help bring Bardsung to life on your tabletop.
Your essential guide to devouring the galaxy with the Tyranids Kniha je v angličtině.
Terrifying melee killers for Tyranids and Genestealer Cults armiesBuilds 10 Genestealers, four-armed killers whose talons rend through armourCosmetic options to build your swarm with fanged maws or feeder tendrils Unassembled, unpainted.
A seething swarm of leaping shock troops for your Tyranids armyBuilds 10 Hormagaunts with scything talons, plus a Ripper SwarmClose the distance and drown enemies under a tide of chitin, claws, and fangs Unassembled, unpainted.
A terrifying ambush assassin to hunt high-value targets for your TyranidsStrike fear into foes and spring from the shadows with wicked mantis-like talonsPose your Lictor to lunge, lurk, or loom, with loads of different ways to build Unassembled, unpainted.
A stealthy terror weapon to sabotage foes for your Tyranid armyProjects a neural disruption field that leaves enemies open to attackA spindly offshoot of the Lictor, capable of hiding in plain sight Unassembled, unpainted.
A flexible and indomitable Fortification for your Astra Militarum armyBuilds two Defence Lines, each made up of six barricades and a core platformModular design allows you to arrange your walls to suit each game
A perfect start to your Space Marines collectionThree push-fit models, six paints, and a starter brushFeatures moulded squad markings and Ultramarines iconography
Become a vessel for untold power with this Rivals deck for Warhammer UnderworldsIncludes 33 new cards, usable in Rivals, Nemesis, and Relic gamesFor use by any warband, allowing those from past seasons to join Rivals and Nemesis games
Contains 21 plastic Citadel miniatures, including the new Grimhold Exile A full Regiment of Renown to ally to certain Grand Alliance Order armies Add a Hero and their followers to your Fyreslayers, and save money compared to buying them individually
Muster an elite armoured Battleline for your Slaves to Darkness armyBuilds 10 Chaos Warriors, armed with runeshields and a choice of weaponsForge your legion with interchangeable heads, weapons, and shields
This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic...
The Aranthian Succession comes to a close in the Ruins of Jardlan. And boy, is Necromunda going through it. Revolutions gaining steam. The planet on fire. And all of this coming to a head in the conclusion, will the gate of the Imperial House be forever sealed?
Gladiators, captives, and creatures of every type are summoned to the Arena from everywhere in the realms to fight for the enjoyment of the spectators. Are your Heroes brave and strong enough to challenge lethal creatures, and survive the final fight against the legendary champions — Cerberus and the Nemean Lion — to become the new Gods of the Arena? Myths of the Arena can be played equally...
Play through the Old Kingdom and the New Kingdom of Ancient Egypt. Bidding for control of provinces and building great pyramids throughout the land. A reprint of the Reiner Knizia’s classic game, Amun-Re. Players represent the actions of Nomarchs, Ancient Egyptian governors in charge of the provinces of the land.
Play through the Old Kingdom and the New Kingdom of Ancient Egypt. Bidding for control of provinces and building great pyramids throughout the land. A reprint of the Reiner Knizia’s classic game, Amun-Re. Players represent the actions of Nomarchs, Ancient Egyptian governors in charge of the provinces of the land.
While deep in your cups at the Distant Lands Inn, you are ambushed by a hunched and hooded stranger whose very presence chills you to the bone. Before you can react, fell sorcery transports you and your companions to the dark heart of the Frogmire swamp. Ensnared by a sinister coven and beset on all sides, the nightmare is just beginning…
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource...
This accessory is a must-have for spellcasters seeking to wield the powers of the elemental planes: Air, Earth, Fire, Metal, Water, and Wood! Containing over 240 spell reference cards covering all the traditions of magic, the Rage of Elements Spell Deck puts immediate access to the details of their spells directly at the players’ fingertips. Players can easily arrange and plan their spells...

