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The Wild Beyond the Witchlight je další z řady velkých D&D dobrodružství, které do 5th Edition přináší pláň Feywild.
A small expansion for Karak includes 3 new heroes - Sidhar, Kirima and Elspeth. They can be played with them in the base game Karak, even together with Regent.
Se svými společníky jste se celý den prodírali dungeonem, zabíjeli příšery a brali jejich věci. Nyní jste zpět ve městě, vyléčení, umytí a připravení na večírek v hostinci U Červeného draka. Popíjejte, hrajte a bavte se se svými přáteli. Nezapomeňte si však hlídat své zlaťáčky. Pokud ti dojdou, budeš muset strávit noc ve stájích. Jo... a snaž se nebýt příliš zmlácený nebo opilý. Pokud omdlíš,...
In Raiatea, players act as members of the Arioi, a secret Polynesian religious society. Over the course of the game, the Arioi will build colossal To'o statues in attempt to win the favor of their god, Oro. In the game's action rounds, players take turns leading the group to various action locations. In ceremony rounds, players call upon the gods for help in building the massive To'o....
Během velké apokalypsy se lidstvo sjednotilo do velkých podzemních enkláv. V genetických laboratořích se vědci pokoušeli vyšlechtit novou bytost, spojili lidskou a zvířecí DNA a vytvořili zvíře inteligentní a zároveň dostatečně silné, aby přežilo ve zdevastovaném světě. Enklávy padly - ale boj zvířat za svobodu teprve začal. Mutant: Genlab Alpha je samostatné rozšíření oceňované RPG hry Mutant:...
Glory je strategická hra vytvořená dvěma nadšenci do středověkých rekonstrukcí, kteří se rozhodli převyprávět příběh rytířského života prostřednictvím deskové hry.
It is unusual for the dwarfs to take inspiration from other races, particularly in feats of engineering, and even more so when it comes to matters of black powder weaponry. But the Thunderer is the direct answer to the Basilean Gunbrigs, and as close to an admission of failure as the dwarfs would ever come. During Golloch’s siege of the Golden Horn, it was Gunbrigs that rained down heavy fire...
Powering through the chaos of battle with their steam engines, RuneAxe ironclads are tasked with entangling enemy ships, their grapples punching through hulls and ensnaring masts, drawing the two vessels inexorably into close engagement. Only then does the RuneAxe deploy its secret weapon: the boarding ramps that could well be mistaken for gunport shields drop down, crunching onto the gunwales...
The Hunter is the dwarfs’ lightest and fastest vessel, taking its name for its coastal patrols that tenaciously hunt down pirates, and keep raiders at bay. In large numbers, Hunters are capable fighting vessels, though their lack of heavy ordnance makes them little more than an annoyance to the enemy’s main battle ships. In battle, therefore, they are more likely to be found carrying urgent...
The Dwarf Fury quickly became one of the most feared vessels of its class. The Fury plays upon the greatest fear of all sailors serving within the confines of a ship: fire! The upper deck of the Fury is dedicated almost entirely to a gigantic flame belcher, while below deck, volatile fuel reserves are contained within triple-armoured tanks.
War Galleys cross the open seas with square-rigged sails, but when battle is joined they lower their oars to outmanoeuvre the foe. Enemy captains often make the mistake of believing War Galleys to be crewed by mindless revenants, summoned into being by hapless necromancers – but nothing could be further from the truth. In death, as in life, galley captains are skilled tacticians, and highly...
These swift-moving sailships, so named for their blade like silhouette, are designed to entangle enemy ships, buying time for the War Galleys to arrive in support. Upon the deck stands a cohort of powerful Revenants, the elite troops of the Empire of Dust. Once engaged, the prow of the Khopeshii acts like a boarding ramp, allowing the Revenants to fight their way aboard the enemy vessel,...

