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The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the background and specialty sets from the Earthborne Rangers core game, giving you even more options for character creation and variability.
Moments on the Path adds new cards to the path deck in the form of ephemeral moments, narrative choices, and attachments.
The following Series 2 items ARE INCLUDED in the Booster Box: Final Girl: Box of Props: Final Girl: Into the Void Final Girl: Panic at Station 2891 Final Girl: A Knock at the Door Final Girl: Once Upon a Full Moon Final Girl: Madness in the Dark Final Girl: S2 Game Mats Final Girl: S2 Bonus Features Box Final Girl: S2 Cast and Crew box
FIVE books with narrative depictions of the victim deaths for the various Series 1 Killer/Location combinations.
The storage box contains: Final Girl: S1 VCR LAST BOX (does not include game pads) Final Girl: S1 Bonus Features Box Final Girl: Cast and Crew box
Retake the arena in Epic Spell Wars of the Battle Wizards: Annihilageddon 3 – Satanic Panic! Battle against or become Satan in a one-against-many deck-building throwdown. Murder your foes with cunning cruelty and torment their damned souls as you drag their asses to hell over and over again!
This expansion for Fortresses & Clans introduces Heroes, brave adventurers who have come to find glory on the battlefields.
This expansion will transport our heroes to a new location, darker and more dangerous than any they have entered before. A new breed of danger awaits Okko and his companions in the damp basements of the building: the Pennagolan oni and its hordes of ogrish Gaki.
Players compete as Knights of the Round Table for the favour of Merlin and Arthur. In doing so, they should follow orders, spread their influence in different regions, build up estates and fight traitors to the crown. You will find 6 expansion modules and 2 queens that can be combined with the base game. Accessories include acrylic stands, marbled dice and wooden mansions and witch houses.
Dungeon Legends is a cooperative, standalone card-based game set in the world of Chronicles of Avel. Throughout the game, you'll take on the roles of heroes embarking on a dangerous mission deep into the dark dungeon. A fully replayable campaign of 5 engaging chapters awaits you, where you must reach the deepest depths and defeat the evil lurking there, whilst preventing monsters from reaching...
Chaos Knights are towering brutes clad in heavy plate armour that ride to war armed with great lances, blades, and maces. Even their frightful reputation is a weapon in its own right, crippling those who would stand against them before a single blow is struck.
The Teratic Cohorts form the vanguard of the Ossiarch Bonereapers scouring the Gnarlwood, seeking to secure the treasures of Talaxis in the name of the Great Necromancer. Each cursed warrior bears a hideous form purpose-built for tracking and they will stop at nothing to see the will of Nagash realised.
The Blood Angels exemplify the image of the Angels of Death more so than any other Space Marines Chapter. But beneath their beatific and noble visage lies a murderous fury – a gene-curse dating back more than ten millennia, to the death of their winged Primarch Sanguinius at the hands of the Arch-traitor Horus. To witness the Blood Angels in battle is to behold the dichotomy of the Imperium’s...
This Servo-Skull-inspired paint palette is made of soft, washable silicone, a sustainable alternative to disposable palette sheets.
ridan the Witness is determined to preserve the memory of the Ruination chambers' warriors as they once were, before the nightmare of the flaw and the slow degradation of their souls. Through the power of remembrance and the shattering power of their martial might, the Witness will fight for those who have sacrificed everything in the name of the God-King. Accompanying them on this sombre...
The Stormreach Portal is a masterful example of Azyrite engineering, adapting the mystical powers of the Star Bridges for use in the field. Stormcast Eternals that enter its swirling interior can be instantly redeployed via lightning strike to a new area within the Portal's vicinity, as if dispatched from Sigmaron itself.
Tornus the Redeemed is living proof that even the most tainted are not beyond salvation. A former devotee of the Plague God, Nurgle, he now serves Sigmar with unshakeable faith. Reforged as a Knight-Azyros, he has dedicated himself to providing some degree of succour to the troubled warriors of the Ruination chambers. As a symbol of hope and faith, he carries a sacred lantern, which guides and...
Lord-Celestants are cunning tacticians, ferocious fighters, and effective leaders. To the people of the realms, they are the avenging hand of the heavens walking among them. To the warriors they lead, they're lieges who shoulder the burden of choosing where their kin shall endure another death.
Stormstrike Palladors are the hard-hitting cavalry of the Warrior chambers. They are outfitted to administer a devastating charge and to engage in extended periods of melee fighting. In this role, their heavy blades and the talons of their Gryph-chargers prove the most effective killing tools.
The Reclusians are the warriors of the Ruination chambers, their identities eroded by countless Reforgings over centuries in service to the God-King. Though they are close to becoming more engine of war than human, their lightning-scoured souls are extremely resistant to Chaos, allowing them to tread where no other servant of Sigmar could hope to survive.
A Lord-Terminos is armed with a mighty blade with which they cut down enemies in great numbers, but they also take the heads of fellow Stormcasts. These grim figures are responsible for ushering the afflicted members of the Ruination chamber whose time in the Mortal Realms has come to its inevitable end.
Lord-Relictors are the high priests of the God-King's armies, calling upon the fulminating energies of Azyr to annihilate the foe, and energise their flagging brethren. As battle rages, these grim champions ward the souls of their kin and use their strange powers to guide them safely back to the realm of Azyr.
The Stormcast Eternals crash upon their enemies like a thunderbolt from the heavens, weapons blazing with celestial might, eyes burning with righteous fury. These immortal heroes are determined to reclaim the Mortal Realms in the name of the God-King Sigmar and woe betide those who would impede their sacred duty.
The Stormcast Eternals are Sigmar’s chosen champions – immortal heroes imbued with the power of the celestial tempest. With lightning-wreathed hammers in their hands and a hymn of vengeance on their lips, they defend mortalkind against the tide of darkness that seeks to consume it. Now the God-King’s chosen face their greatest challenge, for the Hour of Ruin is nigh.

