Travel Games for Kids
Travel friendly games are compact and small enough to fit into your pocket. They are super easy to carry around and don’t need a lot of space so you can start playing even on the go in a train or car, as well so your tent. These games usually have simple rules and quick, dynamic pace! You can easily start playing between each trip or wait a rain out with them!
Which games you can choose from?
- Classical games in smaller, compact versions – stored in practical boxes, so you wouldn’t lose any pieces!
- Modern board games – specially made with travelling in mind.
- Pocket quizzes – ideal for small and big travellers who like to challenge their knowledge and maybe learn a thing or two.
- Card Games – fit in any backpack and you can start the game on the spot.
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List of products
Dorfromantik: Cestovní Edice (Czech Edition of Dorfromantik: Light Luggage) is a cooperative tile-laying game. Work together to create a beautiful world of hexagonal landscapes and earn as many points as possible.You’ll place tiles to build a beautiful Landscape while trying to complete tasks and create the longest possible River. The better you succeed, the more points you’ll score at the...
The party game you can play anywhere. Guess the number - but don't go too high! "Tos přehnal!" is the Czech edition of "How Dare You?"
In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
A small expansion for two games, Dorfromantik and Dorfromantik: Cestovní edice, introducing a new achievement inspired by the UNESCO monument Limes, the eastern frontier of the Roman Empire.
Ukiyo is a tactical puzzle-based 18-card game for 1-4 players. Players lay cards down horizontally or vertically to create patterns of symbols within a 6x6 grid.
In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
Immerse yourself in the hustle and bustle of Tokyo's fish market with Tsukiji Market, a strategic duel in which two chefs compete for the freshest ingredients. This game combines bluff, speed and anticipation, inspired by the frenetic atmosphere of Tsukiji.
PROVE YOUR WORTH AND EARN THE MOST POINTS POSSIBLE by traveling the mountain and assembling as many landscape tiles as possible, meeting the forest spirits and lighting fires on the peaks creating a path through the valley.
In this fast-paced, risk-taking game, each player controls a giraffe and must feed it colored leaves. By drawing cards, players can extend their giraffe's neck to reach more leaves, but they must ensure that the colors of the leaves match the markings on their giraffe's neck!
The party game you can play anywhere. Guess the number - but don't go too high! "Tos přehnal!" is the Czech edition of "How Dare You?"
Firefly is an expansion for the bestselling pocket game Solstis. Discover four new mischievous Spirits as you place mountain tiles, and go in search of the mysterious fireflies, which can give you an instant victory.
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
My First Adventure: Adventures in Kite Making is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
The erasable marker sheet for Dorfromantik: Cestovní edice can be used repeatedly. It replaces disposable sheets in a pad.
Grove is the citrusy sequel to the award winning Orchard 9 card solitaire game. Its 18 cards feature orange, lemon and lime trees and a new 'wild card' element, glades. These open spaces without trees, combined with a new scoring mechanic, offer more ways and opportunities to increase your harvest and create a greater variety of gameplay and strategies compared to Orchard. You'll also find a...
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
Explore the wilds in a 2-player tile-laying simple strategic game. The closer you camp to the unexplored wilderness, the higher you'll score.
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
Forage is the final instalment of the 9-card solitaire game trilogy (following Orchard and its sequel Grove).
The erasable marker sheet for Dorfromantik: The Board Game can be used repeatedly. It replaces disposable sheets in a pad.
In Rush Hour, players skillfully maneuver a red car through traffic jams to the exit by cleverly pushing other vehicles out of the way. Compact magnetic version of the game.

