Warhammer Age of Sigmar, Page 2
Product sorting
List of products
Tzaangor Warflocks surge forth from the twisted wilds of the realms, intent upon drowning the sterile cities of Order in madness, mutation, and flame. These are no primitive beastmen – they wield uncanny powers over fate and destiny, and their gilded weapons glow with eldritch energies.
Sigil Convocations are assemblages of magic summoned and shepherded by Scinari Calligraves who embark on the path of the wanderer. These aelves have mastered the art of magical coalescence, giving a degree of permanence to their spells, which they utilise to aid the allies of the Lumineth in other realms.
Vanari Lord Regents are a powerful and inspiring presence amidst the ranks of the Lumineth infantry. Under their leadership, Auralan Wardens adopt near-unbreakable shield walls to impede the enemy, blunting their assault in readiness for a swift counter-attack.
The warhosts of the Lumineth Realm-lords are naturally skilled, well-equipped, and highly disciplined. When assembled into a fighting force, care is taken to offer balance between offence, defence, speed, and strength. The disparate elements of the army support each other, becoming greater than the sum of their parts.
The Lumineth Realm-lords epitomise wisdom and martial excellence. Only through their arcane mastery, the devotion of their warrior-monks, and the discipline of their armies can the realms be saved from ruin. The aelves of Hysh have always shone brightly, but their hubris was almost their undoing. After a devastating civil war, they learned to put aside their pride, swearing to protect the lands...
The Lumineth Realm-lords fight alongside the elemental avatars of the realms, unleashing the forces of the earth, air, and sea. Their martial prowess is rarely matched, and their armies are disciplined and well-equipped.
Buoyed aloft by the vigour of the wind, the Hurakan Vanguard protect the borders of Lumineth territory with the swiftness of a speeding zephyr. Through their bond with the air, these devoted warriors of Hysh fight within the heart of a hurricane. Its powerful currents carry the aelves and lend their arrows greater strength, while enemies caught within the swirling tumult are completely...
Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor regards the efforts of his foes with a bitter scorn as they struggle in vain against his diabolical plans. As the Mortal Realms descend into chaos following the cataclysmic Soul Wars, the First Prince...
The Sylvaneth are warriors bound to protect the Realm of Life and nature in all its forms across the Mortal Realms. They go about their duty with a grim dignity, but those who are too cruel or full of malice are exiled from the noble houses and fight under the banner of Drycha Hamadreth. The Outcast Spitegrove is a war party hailing from the deepest and darkest woods, led by the Queen of...
In the wake of the Vermindoom, the Skaven clans attack the Mortal Realms with renewed vigour, each attempting to court favour with the recently ascended Great Horned Rat. The leaders of Clans Skryre bring to bear madcap weaponry with a total disregard for safety, and the Skryre Warpswarm contains an Arch-Warlock with a complement of 20 vicious Stormvermin who protect him as he oversees a range...
Troggoths are notoriously dangerous and hard to kill creatures, whose glacial lifestyles often see them snooze away in dank caverns or putrid swamps for centuries, slowly growing bigger and stronger as they absorb nutrients from their environment. When riled to anger they become a force of nature, the Bad Moon stoking their tempers to fever pitch. Trugg, the Troggoth King, rumbles into battle...
Deathrattle Tomb Hosts exemplify the military might of the barrow kingdoms. They are raised when a Wight King’s entire barrow kingdom is emptied for war, its undead citizenry taking up blades and spears at the unspoken command of their eternal overlord.
When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarlpack Cavalry, and Sunsteala Wheelas. They strike out at high speed in a chaotic flurry of fangs, claws, and spears.
Chaos Spawn are mutated mounds of muscle, scaly hides, eyes, talons and teeth, wracked with the endless gifts of the Dark Gods. They are herded towards their terrified foes, advancing in loping runs as they seek only to tear, crush, and consume.
An Akhelian King or Queen always rides the current to battle accompanied by a Tide Guard of their finest warriors. These figureheads of the Idoneth military are far too vital to leave unprotected, even with their prodigious skill at arms. Akhelian bodyguards and Namarti warriors alike stand ready to put beast and body in the path of any blows intended for their master.
The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass.
Mathaela, Oracle of the Abyss, is mysterious and terrifying, rising from their lightless domain only when the existence of the Deepkin is threatened. Wielding the crushing magic of the deepest ocean planes, they annihilate the Idoneth’s foes and stir the realmseas into violent motion.
Ikons of the Sea channel the unfathomable calm and foreboding immensity of the deepest waters when they surge into battle alongside their Idoneth kin. They overwhelm the enemy with their unwavering focus and terrifying momentum. To witness such martial perfection is an inspiration to any Idoneth warrior.
The Idoneth Deepkin go to war with a potent mix of warriors, from eel-riding rapid cavalry to sightless thralls that march towards the magical light of fresh souls. When combined, they are a terrifying army to face – they fight not for territory, nor glory, but for their very survival, and harvesting souls is their only path to victory.
The Idoneth Deepkin rise from the black depths of the oceans, intent upon reaping the souls of land-dwellers. This strange race of aelves dwell far below the surface of the seas, emerging only to raid the lands and steal the life-essence of mortals – a grim resource they require in order to ensure the survival of their people.Order Battletome: Idoneth Deepkin is an essential book for...
The Knives of the Crone are fanatical believers in the creed of the prophetic goddess Morai-Heg, and they exist to serve fate’s will. They are led by the seer Kaerna Vix, who reads the viscera of slain foes to glean her deity’s desires. A cadre of killers ensure Vix’s visions come to pass – Tazari is Kaerna’s strong right hand, while Krieta eagerly butchers those who draw her master’s gaze....
Cursed Sepulchres are drenched in the energies of death – sites of necromantic potential where hundreds or even thousands of souls met their tragic end amidst violence and horror. Such areas are rich pickings for the Soulblight Gravelords. They contain bounteous quantities of desiccated flesh and yellowed bone ready to be transformed into undead soldiery or used to patch up damaged warriors.
The Soulblight Gravelords are surrounded by Shyishan magic, and they manifest its power with an almost instinctual ease. Great skeletal hands appear, swarms of bats materialise, and the dead spontaneously rise from their tombs.
Barrow Knights, the finest warriors of a Deathrattle kingdom, are granted a prestigious place at the side of their undead monarch. These skeletal cavaliers ride forth to conquer in the name of their liege, and rare are the warriors who can withstand their charge. Even if knocked from the saddle or shattered by cannonfire, these elite riders shall eventually rise again, for the oaths they have...

