Mercurial
Code: 107851-1.gif?6526949e)

Related products
Nové vydání legendární a dlouho nedostupné epické fantasy hry Mage Knight obsahuje krom základní hry i všechny tři rozšíření (Stíny Tezly, Krang, Ztracená legie) a několik bonusových karet, vše společně v jedné obří krabici.
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the...
The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages.
After an arduous journey through the otherworldly land of Valanyr, your caravan finally arrives at Camp Trinity — a young, thriving settlement built atop a ruined kingdom once decimated by an ancient cataclysm.
As our newest employees, it is your job to take care of our mythic guests; gathering ingredients for their baths, completing treatments, giving nourishment, and cleaning the baths to welcome new and potentially troublesome guests.
A Kingdom-Building Strategy Board Game for 2-4 players that shares the same world and characters as the acclaimed graphic novel from Dark Horse.
Skyward Republic picks up where Skyward left off. In just four short years, Skyward has become a bustling metropolis of humans and robots living and working side by side. The Wardens have successfully launched their city into the sky, but what do you do once you’ve achieved the impossible?
Product detailed description
After an arduous journey through the otherworldly land of Valanyr, your caravan finally arrives at Camp Trinity — a young, thriving settlement built atop a ruined kingdom once decimated by an ancient cataclysm.
Like many here, you were previously a mage of low renown now seeking a better fortune. The cataclysm altered Valanyr's Elan to be fertile but mercurial, rendering the rules of spellcasting different from whence you came. Here, the usually separate elements of nature fuse readily, allowing for new and unknown spells to be created. You'll have to start from scratch, but unknown means new discoveries to be made, and a thriving settlement means opportunity...
Mercurial is a card & dice-manipulation game themed on spellcrafting with combo & engine-building mechanics. Learn magical Alteration techniques to control the chaos of your elemental dice, and use these elements to combine lesser magicks into new and unknown spells. Your combined spells can either inflict ruin, restore life, or something more — use them to perform heroic deeds, ranging from helping your allies defeat dangerous beasts, to finding a path for stranded travelers lost in the strange land of Valanyr.
In Mercurial, each player has varying capabilities and starting resources, with their differences offering a unique path to power with every journey. Delve into the fantastic world of Mercurial, and discover a new age of spellcrafting.
Additional parameters
| Category: | Board Games |
|---|---|
| Weight: | 1.2 kg |
| EAN: | 9309000219049 |
| ? 1. Core Game / Expansion: | Core game |
| ? 2. Minimum age: | 14 |
| ? 3. Game language: | English |
| ? 4. Rulebook language: | English |
| ? 5. Minimum players: | 1 |
| ? 6. Maximum players: | 4 |
| ? 7. Play time (minutes): | 90 |
| ? 8. Boardgamegeek rating (0-10): | 7 |
| ? 9. Complexity (1-5): | 3.2 |
| ? Designers: | David Goh |
Welcome to the age of replicators, sparks, and supermassive computers. Deckers isn't just a game; it's an entry into a world where every decision can save or destroy the team. Whether players prefer fighting on the front lines or plotting in the shadows, every game changes, every match is different. Ready to get started?
Kingsburg: 3rd Edition is a strategic dice‑placement game where you develop your province, gather resources by influencing the King’s advisors, and defend your lands against invading enemies over five in‑game years. This edition features refreshed artwork, improved components, and the best expansion modules added since the original release.
Wild Wild Taco is a crazy and fast-paced card game that follows on from the hit Taco Cat Goat Cheese Pizza. It introduces new characters, special action cards, and a completely new rule where the taco is always "wild." Players take turns turning over cards, and when they match, they must quickly perform an action and slap the deck—the first player to get rid of all their cards wins.
Disney's Phineas and Ferb: Summer Showdown is a lively and accessible card game packed with strategy and humor. Players compete across three rounds, using clever plays and character abilities to outscore their opponents. Event cards add variety and keep each round unpredictable, while the simple turn structure makes it easy for anyone to jump in. Perfect for families and fans of the series,...
In Rebel Princess, the princesses fought off unwarranted marriage proposals from pesky princes. Twenty-eight days later, the princes returned...as zombies! The zombie horde is growing. It began with the princes, but it has spread to the local villagers, the adorable woodland creatures, and even our noble knights! The rebel princesses are the last of us. If they fail, the kingdom will fall...
Intent to Kill is a thrilling detective noire game in which you will find yourself in the middle of a police investigation. You can take the role of a notorious serial killer, while the other shall become an experienced detective following the tracks of a criminal.
Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor. Will you farm the earth, fight as knights or finagle your own feudums?
Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal End tokens work in the Canals Expansion), and all routes that are connected to the same Lake via Harbors are also connected to each other... basically, Lakes act as big Stations! ...



