Fantasy, Page 60
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The School of Magic is in SessionRollicking campus adventures for the world’s greatest roleplaying game.The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day.Strixhaven: A...
WizKids, the industry leader in quality pre-painted plastic miniatures, is pleased to bring the gargantuan kraken from the world of Forgotten Realms to life! This gorgeous set of miniatures not only contains a tentacle laden horror of the sea, but also all the set pieces you need to battle the monster, whether from the shore or on the sea.
They thought the secret of Warwick mansion had been solved and the spirit had found peace, but now new signs have emerged that were previously hidden. New suspects, places, and objects that do not fit into the picture — and the presence of the ghost is strong once again. In Mysterium: Hidden Signs, the spiritualists must return to the old mansion and investigate these disturbing visions....
Create a row of 5 tokens, i.e. SEQUENCE! A classic strategy game featuring your favourite characters from the Wizarding World of Harry Potter.
In The Red Dragon Inn 4, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back in our homeland, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and...
Use your dark magic to corrupt the minds of the living and summon forth a legion of the dead! A Boss Deck replaces your personal deck in the Hero Realms DBG.The Lich and Dragon decks are 30 card expansions that let someone play as the big bad evil monster, while the other players play cooperatively to defeat them. These decks work like super powerful character packs.The Lich Boss Deck contains...
Mysteries of the Empire I is a collection of short adventures for Lex Arcana - An Empire without End. This adventure book offers a wide range of dangerous challenges, epic deeds and world-shaking missions, suitable to be played as individual playing sessions, or included as episodes in a larger campaign. From the western beaches of Hispania to the eastern borders ofThracia, the Custodes will...
There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe.1 Resin Miniature, 1 Base, a Command Upgrade that will reinforce the defences of both its regiment and...
New 54 cards set with brand new content for Norse, Japanese and Egyptian mythologies (new gods, events, actions...) to add to any Myths at War installment.Myths at War is a strategy card game for two or more players who confront each other to determine the fate of a Mythology. Before starting a game, each player builds his or her own deck according to a defined set of rules and then faces other...
New 54 cards set with brand new content for Norse, Japanese and Egyptian mythologies (new gods, events, actions...) to add to any Myths at War installment.Myths at War is a strategy card game for two or more players who confront each other to determine the fate of a Mythology. Before starting a game, each player builds his or her own deck according to a defined set of rules and then faces other...
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities.This first installment of Myths at War contains 300...
Harry Potter: Hogwarts Battle je kooperativní karetní deck building hra. Hráči v rolích studentů (Harry, Ron, Hermiona a Neville) bradavické školy bojují proti silám zla a snaží se je porazit dříve, než tyto síly bradavickou školu zničí. Hráči si vylepšují svůj balíček karet postavami, kouzly a kouzelnými předměty a pouze společnými silami mohou porazit temné síly. Hra je rozdělena na...
Sixty-Something Millions of Years Ago — A great ice age has ended.With massive warming altering the globe, another titanic struggle forsupremacy has unwittingly commenced between the varying animal species.Dominant Species: Marine is a game that abstractly recreates a smallportion of ancient history: the ending of an onerous ice age and what thatentails for the living creatures trying to adapt...
As an apprentice Ninja, it’s time for you to show all your skills in challenging and exciting tricky trials. Will you be quicker, stronger, smarter…. or simply more concentrated than your opponents? Your training alternates collective trials and duels, in a series of varied tests drawn randomly. But whether you are challenging the whole group and head-to-head with another ninja, there will be...
Little Factory, first released as Goods Maker, is a resource management and building construction card game for 2-4 players with a playing time of about 30 minutes. Players increase their assets by processing resources into other resources, such as turning wood into wood or charcoal, or turning charcoal and flour into bread. If you increase your assets, you can build a building and use...
Our ancient ancestors created images on the walls of caves to tell stories about the world around them and the animals they shared it with — and perhaps they, like you, played games to make those stories come to life... Great Plains is a mysterious game about a not-so-mysterious behavior of our kind: two players competing for the dominance over the Great Plains! With help from the...
Lone Wolf: The Roleplaying Game is based on the Lone Wolf series of gamebooks. All game material is in czech.
Three months after the events of The Plague Lords of Ruel, Lone Wolf learns that his friend, Guildmaster Banedon, has been abducted by a band of Giaks under the command of Nadziranim sorcerers. It is theorized that they are planning to torture him to extract magical techniques which can be united with their own dark sorcery. Lone Wolf and the reader must venture to Kaag, where Banedon is...
After the events of the previous series of books, Lone Wolf has taken up training new Kai recruits, and under his tutelage, the Kai have been re-founded. Even though peace reigns for the moment, chaos is once again poised to unfold, as a group of Cenerese druids plot to unleash a massive plague upon all of Magnamund. Lone Wolf and the reader must find the source of this plague and destroy it...
After the events of the previous series of books, Lone Wolf has taken up training new Kai recruits, and under his tutelage, the Kai have been re-founded. Even though peace reigns for the moment, chaos is once again poised to unfold, as a group of Cenerese druids plot to unleash a massive plague upon all of Magnamund. Lone Wolf and the reader must find the source of this plague and destroy it...
The story starts very vividly, with a heated dialogue between the guildmaster of the Mages Guild and Vonotar, one of its members. Vonotar is dissatisfied with the development of the guild, since, in his opinion, it has lost sight of its goal, the acquisition of power. Instead of following only the path of the Left Hand, the path of good, he also tries the path of the Right Hand, the path of...
In this book, Lone Wolf is charged by the King of Sommerlund to investigate the disappearance of a troop of cavalry. The cavalry, led by a man named Captain D'Val, themselves disappeared under mysterious circumstances while investigating a disruption in the flow of mined resources from the province of Ruanon. Lone Wolf, along with the fifty Sommlending soldiers who accompany him, must uncover...
The reader is allowed to choose five Kai Disciplines from a list of ten, and is given meagre equipment. Because the reader has no equipment from previous books, some disciplines, most notably Weapon Skill, may not be useful at the start of the adventure. This makes initial discipline choices and careful movement through the book more important than in some later books. It is however possible to...

