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World Order is a strategic board game set in the 2010s, where players embody one of four global powers — USA, China, Russia, or the EU. Using diplomacy, economics, and military might, they expand influence, forge alliances, and compete for dominance in a shifting world order. The game blends international relations theory with tense, thematic gameplay to decide who will lead in this new era....
A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constructs are extremely difficult to kill, and even when they are seemingly destroyed, they can be quickly repaired and returned to the fight.
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited.
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium.
The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from almost every other Chapter, they pool their knowledge and share what they've learned to enhance their already formidable fighting prowess.
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs.
A Warhammer 40,000 Omnibus An exiled lord of the necrons fights to reclaim his birthright in a pair of novels, while a novella and a trio of short stories recount other tales of these deathless machines. Paperback
Horrible Couple: Extra Horrible Edition is the even more deplorable version of an unfiltered couples card game about love, laughs, and terrible decisions. Created by The Oatmeal and Exploding Kittens, this edition has plenty of extra horrible cards to turn romance into ridiculous three-panel comics where the best (or worst) punchline wins. You can play cooperatively to test your...
Book 3 in the Eisenhorn Series Inquisitor Eisenhorn returns, and this time he’s on the edge of treachery. How far can he go before he crosses the line and becomes what he is sworn to hunt? Eisenhorn seeks the truth behind a string of disappearances centred around a travelling carnival and a pictographer whose images are more than they seem. Inquisitor Eisenhorn has saved worlds and beaten bad...
They say I lost my mind in that crash. They say I'm hallucinating after everything I experienced on board Nemesis. But I know that whenever I press my ear against the hot red rock, I hear something. Echoes from the depths of this planet, voices wailing with hunger and rage. It seems that the sounds of human machines soon attract them, those bloodthirsty beasts from the old times of Mars. I must...
Nemesis is a 1-5 player game of survival in a spaceship infiltrated by a hostile life form. The rules are designed with an emphasis on an atmosphere full of bluffing, pretending, blaming, but also cooperation - in short, everything that belongs to cult horror sci-fi stories. The crew awakens from hibernation. The on-board AI reports a critical condition, the ship is unable to continue flying...
The three little pigs are no longer so little, and as for the big bad wolf—well—it’s not just one, but an army. A house, even one of brick, has proven unable to repel the legions of wolves on the prowl, and so the pigs have turned to raising castles!
Aspens is a quick-to-learn and deceptively strategic game about growing the largest, most stunning forest! Each round, players take turns rolling the Sun and Wind dice to plant trees; but only for spaces they’ve grown tall enough to capture the light.
Compete to capture areas of the board and the stunning marvels within, and earn the most majesty to win.
Aspens is a quick-playing strategy board game for two players, where you harness the wind and sun and carefully balance growth with expansion to outgrow and outwit your loved ones.
Aspens is a quick-playing strategy board game for two players, where you harness the wind and sun and carefully balance growth with expansion to outgrow and outwit your loved ones.
Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama.
The mirror is broken, madness is disappearing from the inhabitants, and war is coming to Wonderland. Alice, the Mad Hatter, the Red Queen, and the Cheshire Cat must gather everything they can and have a nice little tea party at the Mad Hatter's tea party before they go into battle in the war in Wonderland!
The third expansion for Onitama, Light and Shadow offers a new way to explore the elegant and simple game of martial tactics by introducing a new type of pawn: the Ninja! Unlike other pawns, the Ninja moves secretly, hidden from your opponent's view until they are ready to strike...
Draft dice-based abilities, and unleash powerful weather effects to reshape the landscape and gain a strategic advantage. Time them just right and you may just pull off a clever move that changes the entire course of the game.
Join the card-slinging fun in this thrilling race to victory! Outsmart opponents by playing higher or lower value cards from your hand—bluff boldly to stack points, but beware: get caught and face a penalty! Prove your honesty to earn point tokens quicker, and play all your cards for even bigger scores. Easy to learn with the included rulebook or our how-to-play video online. Bluff smart, score...
Down in the Big Bayou, you’re just gettin’ started, lookin’ to make a name for yourself.

