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Dive into AI conflict! Compile concepts, conquer reality. Discover the card game that redefines sentience.
This Game Is KILLER is a hilariously murderous party game about hunting alien life forms at an Arctic base. The goal is simple: survive at all costs—and eliminate the threat before it kills you all.
As the UA consolidates power in the surrounding planet clusters, the Moonrakers have finally begun to rise above their petty conflicts and unite under one banner.In the Binding Ties Expansion, players will gain additional rewards from allying with each other as they gain Faction Reputation with the great houses that each player represents.Each player has a new Faction Reputation Terminal on...
Moonrakers is a deck-building game that mixes temporary alliances, negotiation, and ship-building with traditional deck management for a unique and competitive gameplay experience. The Titan big box with Moonrakers: Platinum Edition and Binding Ties, Overload, and Nomad expansions all pre-packaged inside. - Silver Foil Titan Box- Moonrakers: Platinum Edition- Binding Ties...
The Moonraker’s five factions have continued to grow roots throughout the system: establishing defenses, trade networks, and even a loose intergovernmental organization simply called the Council. The Nomad expansion adds global events, overhauls the Contract system,and adds new prototype Ship Parts to the game.Each turn a new Event card is revealed. These events can provide challenges,...
Being a runner in Mirror City's underworld ain't easy, but you're determined to make a name for yourself amidst all the opportunities a dystopian future has to offer. After all, you're the sharpest hacker in your district, right? Keep a wary bio-enhanced eye over your shoulder as you ride the Metro, though, because other runners are determined to cut in on your action! ...
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management!
Moonrakers is a deck-building game that mixes temporary alliances, negotiation, and ship-building with traditional deck management for a unique and competitive gameplay experience. The Platinum Edition is the base game and includes metal coins. - 1 Armory Board- 1 Dispatch Board- 5 Command Terminals- 5 Ship tokens- 40 Metal Coins- 37 Ship Part Cards- 130 Action Deck Cards- 20 Crew Cards- 45...
As the Moonrakers’ influence and population grew, so did the opposition from the Utopian Alliance. Backed into a corner, the Moonrakers entered a new wave of technological advancements. At the center of this innovation was the creation of the IOspheres: a powerful, albeit unstable, energy source that powered a new fleet of ship parts. Armed with these advancements, the Moonrakers are once...
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Plastic organizers for the game Halo Flashpoint Models come unassembled and unpainted
Halo: Flashpoint is the tactical miniatures game for two players. Begin your journey in the War Games combat arena as a Spartan fireteam commander, bringing a range of classic Halo weapons and game modes to life on your tabletop. Discover an exciting game that’s easy to learn, challenging to master, and rewards cool thinking under fire! Models come unassembled and unpainted
The Galactic Senate has launched the "Transgalactica Decree" in order to increase their knowledge and influence beyond the already well-known fringes of the galaxy. Fleets from every planet have been launched to the stars in search of adventure, riches, and (hopefully) an influential seat in the governing spheres that lie beyond the known space.
The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain...

