Warhammer 40K
Warhammer board games and figures
Warhammer 40 000 (or also Warhammer 40k, WH40K or W40K) is a tabletop wargame, already considered a legend among board games. It is very popular with modellers who not only play Warhammer as a hobby, but also take incredible care in painting highly detailed models. Warhammer 40,000 is set in a fictional sci-fi universe. It was created by Rick Priestley in 1987 as a futuristic successor to Warhammer Fantasy Battle (WFB), with which it shares many gameplay principles. At irregular intervals, a new edition of Warhammer 40K appears from time to time, modifying, simplifying or refining the rules. The game is currently in its ninth edition.
Players can individually build and paint sets of miniatures - that is, figures that represent soldiers, monsters, vehicles, etc. for a given world. The vast fictional universe of 40k contains many races and different factions, such as the Imperium of Men, Orcs, Eldar, and more. The conduct of each race in combat is determined by the game's rules, guidelines, and supplemental army "codes", which are published separately or together with other articles for example in White Dwarf magazine.
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A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constructs are extremely difficult to kill, and even when they are seemingly destroyed, they can be quickly repaired and returned to the fight.
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited.
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium.
The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from almost every other Chapter, they pool their knowledge and share what they've learned to enhance their already formidable fighting prowess.
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs.
A Warhammer 40,000 Omnibus An exiled lord of the necrons fights to reclaim his birthright in a pair of novels, while a novella and a trio of short stories recount other tales of these deathless machines. Paperback
Book 3 in the Eisenhorn Series Inquisitor Eisenhorn returns, and this time he’s on the edge of treachery. How far can he go before he crosses the line and becomes what he is sworn to hunt? Eisenhorn seeks the truth behind a string of disappearances centred around a travelling carnival and a pictographer whose images are more than they seem. Inquisitor Eisenhorn has saved worlds and beaten bad...
White Dwarf is a magazine dedicated to figure games from Games Workshop. August issue. English
The galaxy is full of resources to be claimed, and the Leagues of Votann dispatch their Kinhosts to harvest them for the continued survival of their ancestor cores. A Cthonian Prospect is the name given to a delegation of Kin from the Cthonian Mining Guilds sent out to find and extract these resources, often while fending off vicious enemies. A Brôkhyr Iron-master with Ironkin Assistant and...
Considered relative newcomers on the galactic stage, the T’au Empire are nevertheless big players in the 41st Millennium, their technological prowess letting them fight against ancient civilizations and warp horrors alike. Commander Farsight is an exemplary warrior of the Mont’ka, but also a separatist rebel, and the Farsight Cadre puts him in control of a surgical strike force comprising...
Space Marines are the foremost bulwark of the Imperium, deployed to tackle the most extreme threats to the decaying sprawl of Humanity’s empire. The Iron Halo Strike Force pairs venerable elite warriors with plenty of firepower, led by a mighty Captain and joined by a contingent of Company Heroes and five Sternguard Veterans. A unit of five Hellblasters armed with plasma incinerators eradicate...
The Astra Militarum is a vast war machine made up of billions willing to sacrifice themselves in service to the Imperium. It draws its regiments from countless worlds all over the galaxy, and some have become notorious for their specialist troops, like Krieg – home to the grim and brutal siegemasters called the Death Korps. A Lord Commissar and a Krieg Command Squad take charge of 20 Death...
A dark mirror of the Emperor’s Space Marines, Heretic Astartes are the remnants of the forces that allied with the Warmaster in the Horus Heresy, mixed with more modern renegades. Millennia living in the warp has twisted them and granted them dark power that they use to strike back at their foes. A Lord Discordant leads a Hellforged Warband from atop a powerful Helstalker, commanding an...
The Emperor’s Children roam the galaxy in pursuit of sensations beyond imagination, always seeking excess in battle and slaughtering their foes with ever more depraved methods. Fulgrim, Daemon Primarch of Slaanesh, leads the Blissbound Warband into combat, a preening duellist who confounds his enemies with perfumes and poisons. Joining him are six Flawless Blades, supremely arrogant Heretic...
Chaos Legionaries launch assaults that few are capable of standing against. Whether millennia-old veterans of the Long War or traitors from Renegade warbands, Legionaries are deadly and adaptable warriors. They unleash streams of explosive bolts or vent their vicious hatred with swings of rending chainswords.
Da Red Gobbo is a perennial symbol of Warhammer holiday festivities, and this year is no exception. The red-suited renegade is always up to something, and this year he's been in the Mekboyz workshop cooking up something extra special – a custom Tinboy!
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of tactics, heraldry, and combat doctrine by which most Adeptus Astartes operate. In battle, they use every resource available to them, deploying specialised units to execute their missions with...
Marneus Calgar is an inspiring leader and superlative warrior who strides into battle clad in the Armour of Antilochus. Obliterating swathes of enemies with volleys of bolt shells from the Gauntlets of Ultramar, he is an architect of destruction whose gift for grand strategy is without question.
Archons lead their kabals in battle with a mixture of malevolent cunning, arrogant self-assuredness, and breathtaking martial skill. To these qualities, they add an arsenal of esoteric weaponry and wargear that enable them to go to battle wreathed in concealing shadows, drag the souls from their victims' bodies, and reduce enemies to desiccated ashes with a single blow.
Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their position by exploiting savage Traitor Ogryns – crude line-breakers and added muscle – as living shields to help impose their violent rule.
Cato Sicarius is a noble scion of Talassar and among the most accomplished of the Ultramarines champions. As Captain of the Victrix Honour Guard, he demonstrates superior swordsmanship and is a true master of the lightning assault, deploying his warriors with a decisiveness and speed born of absolute confidence.
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat.

