Makoto

Code: 110254
€11,51 –10 %
Makoto
€11,51 –10 % €10,27
4 weeks
Delivery to:
12/03/2026
Delivery options

In Makoto players strive to make clever plays which will win them the top cards. The game is played in continuous rounds which only stop when all players pass. Each player must play higher cards than the previous player or pass. The last player to play takes all cards played, and will score them at the end of the game. During the round, players may also discard or pick up cards. When a player has got rid of all their cards they will be rewarded with points. When all but one player has got rid of all their cards the round ends and is scored, and a new round begins. Makoto is all about skillfully improving your hand cards and weighing up when to continue playing or when to pass.

- Family-friendly “climbing game” with depth

- Beautiful illustrations with Japanese Theme

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Product detailed description

Makoto, which means “sincerity" in Japanese, is a climbing card game with hidden depths and beautiful illustrations that show the journey of a Ronin through the countryside of Japan. Each player starts a round with a hand of cards that range from 1-16, and a number of cards are dealt face up in the center of the table as a "blind".

The lead player of a round plays a combination — a set of one or more cards of the same value or a run of at least three cards — then players in turn either play the same combination (with at least one higher card) or pass, which does not remove you from the round. A four-of-a-kind — a Kensei — can be played over any combination and is beaten only by a higher Kensei. When all players pass in turn, the round ends, and whoever played last collects the played cards and leads the next round.

After playing on your turn, you can discard to the blind one card from your hand that's lower than anything you played, or you can pick up cards from the blind as long as they're the same value, lower than what you played, and at most the same number of cards you played.

When you've emptied your hand, you receive a bonus, with the bonus diminishing for those who go out later. After all but one person has gone out, players score for the cards they've collected — but only for 2s, 5s, and 10s. After a certain number of rounds, whoever has the highest score wins.

Makoto is all about cleverly improving your hand cards and weighing when to continue playing versus when to pass.

Additional parameters

Category: Board Games
Weight: 1 kg
EAN: 4260071884640
? 1. Core Game / Expansion: Core game
? 3. Game language: Without text
? 4. Rulebook language: English, German

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