Board Games, Page 127
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Think you'll have more than 6 players? This pack contains the same number of playerdice, coins, and cards found in the base game and extends play to up to 12 people.
Think you'll have more than 6 players? This pack contains the same number of playerdice, coins, and cards found in the base game and extends play to up to 12 people.
In Tend, players take on the role of a pioneer working for the Zenith corporation to start a homestead on a new alien world.
The Presence is a strategic horror-game that puts you in a Victorian-era ghost story.
Everyone needs more magnets in their life, and you can never have enough brass. With those two truths at the forefront of our decision-making, we came up with the BrassMag miniatures for Too Many Bones. There’s nothing better than the sweet, sweet sound of metallic miniatures schlapping and shklinking onto the heavy-duty Gearloc chips!
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new...
Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at...
40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
It’s not an adventure without loot. Grab Nugget and take advantage of a gifted treasure hunter with tricks up her sleeve. She’s a shiny gem in the rough! Armed with her bolo, dagger, and longblade, Nugget can rush in close and cut Baddies to the quick or dance out of range and sling stones until no one else is queuing up to get hurt.
Wielding an arsenal of metal orbs, Polaris is well-positioned to sling iron, nickel, and cobalt around the battlefield like a mad scientist with a slingshot! Polaris will hypnotize and magnetize. With radiation and trepanation, she’ll direct her orbs until Baddies are terrorized at the thought of Daelore earth floating around them.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
If you’ve ever wanted to rage against the Tyrant machine, then boy, howdy, do we have something for you. Rage of Tyranny offers a supercharged Tyrant tussle for fans of Too Many Bones who like their games to offer more bones and less meal—as in a painful rearrangement of their Gearloc anatomy.
This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right.
A campaign, you say?! We were getting bombarded with “fan letters” (that’s what we call threats these days) crying out for Too Many Bones to play like a campaign, and we didn’t want to let you all down, so that’s what The Age of Tyranny offers!
Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous...
Enhance your Too Many Bones experience by adding the Tink bot builder!
Too Many Bones: Unbreakable is the standalone conclusion to the Too Many Bones franchise. Join new characters Figment and Gale as they traverse the dangerous caverns beneath the land of Daelore using the game mechanics of Too Many Bones.
Heroes, the mighty and cunning dragon Fafnir — once a mighty nobleman, now transformed into a beast by a cursed treasure — is trying to burn our village to the ground from afar by launching fireballs from his lair in the mountains.
Potion Explosion celebrates its 10th anniversary with a bang! This lush big box edition of the marble-drafting, tonic-brewing classic includes all the components from the core game, both The Fifth Element and The Sixth Student expansions, all mini-expansions released so far, as well as a brand new unique Potion, while also upgrading all tokens to wood.
The land you live in has been at war for as long as any of you have been alive. The Queen has decided to undertake a long and perilous journey to broker an alliance with a distant power. The Queen has chosen you, and only you, to be her retinue, and accompany her on this journey. She chose you because she knows that you love her. For the Queen is a card-based story-building game that you...
Altay - Seafarers is the first expansion for Altay - Dawn of Civilization, opening the gates to the seas and the mysteries of the ancient Waterfolk. Long forgotten by history, these enigmatic people could command the waves with their songs and bend the ocean to their will.

