Board Games, Page 67
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The final chapter of the Nemesis saga is here. In Retaliation, 1–5 players become elite Marines on a mission to strike back against a terrifying alien threat. With customizable gear, reworked systems, and cinematic gameplay, this standalone sci-fi horror game delivers betrayal, survival, and explosive action. Whether you're a veteran or new recruit, prepare for the ultimate showdown.
Dive deeper into sci-fi horror with the Stretch Goals Box Expansion for Nemesis Retaliation. Face the twisted Neoflesh Cult, a terrifying blend of corrupted machines and AI worship. Encounter the Insider—Nemesis’s first-ever NPC—who reshapes your missions with unpredictable consequences. With over 50 miniatures and new storylines, this expansion is a must-have for fans seeking fresh terror and...
In Čáryfuč, 10 adorable wooden toys—like a bunny, car, dinosaur, and piano—are placed on the table. One player covers them with a cloth, secretly grabs one, and lifts the cloth with a magical chant: “ČÁRY-MÁRY-FUČ!” The other players must quickly figure out which toy has vanished and place their hand on the token showing the missing item. Correct guesses earn star tokens, and the player with...
Malý objevitel: Hodiny is an educational game for children aged 4 and up that offers a playful introduction to telling time. Kids learn to read both analog and digital clocks and match everyday activities to different parts of the day. The game helps develop planning skills, time awareness, and sequencing of events.
Malý objevitel: Čísla is an educational game for children aged 3 and up, offering a fun introduction to the world of numbers. Through simple game mechanics and colorful illustrations, kids learn to count up to ten while developing logical thinking, memory, and quantity recognition.
Malý objevitel: Abeceda is a playful educational puzzle game for preschoolers that introduces children to the letters of the alphabet in a fun and friendly way. Through colorful images and simple tasks, kids learn to recognize letters and connect them with meanings.
Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champion of the Great Wolf, Arjac upholds the honour of the Chapter.
Logan Grimnar is one of the longest‑serving Chapter Masters. Waging war against any who threaten the Space Wolves or the Imperium, Grimnar’s charisma and centuries of heroic victories have immortalised him as one of the most lauded warriors in the galaxy.
In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter).
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the...
Strategist. Hero. Avenging Son. Roboute Guilliman is the Primarch of the Ultramarines, Lord of Ultramar, and a peerless leader of men. Resurrected by the Adeptus Mechanicus and the Ynnari, he seeks to muster the strength of the Imperium and drive back the minions of the Dark Gods. Towering over even the heroic battle-brothers of his Chapter, Guilliman storms to war with a thunderous scowl. He...
The most heroic battle-brothers in a Space Marine company often form an elite retinue, sworn to fight alongside their Captain. These specialists provide vital support as honour guards and aides – Company Champions defend their Chapter's honour with martial excellence, Ancients guard its inspirational banners, and Company Veterans lay down hails of fire from relic bolt weapons.
Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they make short work of their enemies with brutal swings of their chainswords. Assault Intercessors are the perfect Troops choice unit for players who favour more aggressive strategies (or simply like to...
Forest is one of the Expansion marked with "Easy" complexity: a good candidate to be among the first ones you try, or to play with inexperienced people.
The World Expansion, the one all backers of this campaign are receiving for free with their pledge, is a special kind of expansion: it is the only one that can be mixed both with the core game and any other expansion (whereas you can only play with 1 thematic expansion at a time). It includes 2 kinds of components: additional Objective tiles and Special pawns. ...
Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well.
The Dice Pool Party will start in 3 ... 2 ... 1 ... Splash!Shake the pool and take a good look at the dice.Can you single out the ones that give you the most points? You have only a brief moment.
Moonrakers is a deck-building game that mixes temporary alliances, negotiation, and ship-building with traditional deck management for a unique and competitive gameplay experience. The Titan big box with Moonrakers: Platinum Edition and Binding Ties, Overload, and Nomad expansions all pre-packaged inside. - Silver Foil Titan Box- Moonrakers: Platinum Edition- Binding Ties...
The Ancient Knowledge: Heritage expansion consists of two elements: 16 solo mode cards that allow you to play a campaign. You choose 1-5 objectives, placing them in the artifact slots on the player board (and thereby denying you the potential use of artifacts!), and whichever objectives you complete become powers that you can employ in future games. 36 new builder cards and 12...
The Moonraker’s five factions have continued to grow roots throughout the system: establishing defenses, trade networks, and even a loose intergovernmental organization simply called the Council. The Nomad expansion adds global events, overhauls the Contract system,and adds new prototype Ship Parts to the game.Each turn a new Event card is revealed. These events can provide challenges,...
Our country is preparing for war. As its leader, your job is to grow and develop our nation to become the largest military power in the world. Deploy a skilled workforce, build an efficient production engine, and provide enough supplies to ensure that we march toward victory!

