Seas of Havoc First Mates Expansion
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Product detailed description
Seas of Havoc is an award-winning naval skirmish game for 1-5 players where you captain a ship and engage in battle through the use of a deck of cards that dictate your ship’s movement and cannon fire. Each player begins with a unique deck of movement options defined by the ship they’ve chosen and special abilities dictated by the captain they’ve selected to command it. Players then compete to gain the most infamy by recovering shipwrecks and battling it out on the high seas.
The First Mates expansion introduces a ton of modules that you can add to Seas of Havoc. All these new cards and modules offer a whole lot of fun and variability to our game about blasting each other with cannonballs.
With our 8 unique First Mates, you’ll have even more ways to customize your starting deck. First Mate cards are an additional ability card in your deck. They each have a free action and a paid enhanced version of the action. At the start of the game, you’ll draw and draft them based on player count and place them immediately in your discard pile.
2 New Captains: The Gambler and Fisherman join the fray!
These new captains give you even more variability when it comes to making asymmetric starting decks. The Fisherman’s abilities all revolve around fishing out cards from their discard pile, whereas the Gambler relies more on luck to get the most out of their abilities.
New Market cards: Wild Flags
Wild Flag cards can be added and shuffled into the market deck and offer you more flexibility when deckbuilding. After performing or passing on their depicted maneuvers, Wild Flag cards allow you to activate any 1 flag action from ANY flag you control. That means your friend can’t fully derail your plans by stealing a particular flag that you’ve built your deck around.
Ship Upgrade Tech Trees
This module adds level 1 and level 2 ship upgrades, giving you a small ship tech tree. You unlock level 1 before choosing which ability you want to unlock at level 2. Level 2 gives you a choice over different abilities that you can tuck under the card.
Deck Upgrades and Challenge cards
When visiting the Workshop, you can now choose to upgrade your ship or scrap one of your starting ship cards for a better deck upgrade card. This makes the Workshop a very sought after worker placement spot, so we’ve also got a bunch of new challenge/objective cards that you can work towards during the game. When you complete a challenge, you get a free upgrade!
Advanced Sea Monster Cards
If you found the Sea Monsters too timid, new Sea Monster cards can be shuffled into their respective decks to increase the overall aggression of the Sea Monsters.
Core Game Review (EN):
Additional parameters
| Category: | Board Games |
|---|---|
| Weight: | 1 kg |
| ? 1. Core Game / Expansion: | Expansion |
| ? 2. Minimum age: | 10 |
| ? 3. Game language: | English |
| ? 4. Rulebook language: | English |
| ? 5. Minimum players: | 1 |
| ? 6. Maximum players: | 5 |
| ? 7. Play time (minutes): | 80 |
| ? Designers: | Sébastien Bernier-Wong, Peter Gorniak |
| ? Categories: | Pirates, Expansion |
| ? Mechanics: | Deck, Bag, and Pool Building, Worker Placement |
| ? Year Published: | 2026 |
| ? Artists: | Nabetse Zitro |
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