Cooperative Board Games, Page 21
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Valheim is a 1-4 player co-operative board game in which survival depends on teamwork and strategy. Gather your fellow companions and venture forward to explore, build, collect resources, forge weapons, equip sturdy armor, battle enemies, and carve your path towards facing the ultimate evil. Take on a role in which you help tailor the adventure to your liking. The fate of everyone lies in...
The Horizon's Wrath is a massive airship that houses the remainder of an Ankarian race whose home island was destroyed in a biological attack. To survive, the Horizon's Wrath crew has adopted a form of aeronautic piracy, raiding other islands and stealing their Source to power the ship.The Horizon's Wrath faction boasts a number of gameplay innovations, including a mobile fortress, a...
Cloudspire is 1-4 player strategy game heavily influenced by both tower defense and MOBA (Multiplayer Online Battle Arena) games. Solo and Cooperative play are driven by a scenario book that chronicles the story of the game from the perspective of each individual faction. Players control one of four unique factions in a battle to destroy and steal source energy from their opponents. Send and...
A sandbox adventure game with map exploration and Choose Your Own Adventure vibe Miskatonic Tales: Journey to Innsmouth is an immersive, storytelling board game that transports you into the realm of the Cthulhu Mythos and confronts you with forbidden knowledge waiting impatiently to be uncovered. Unsure of who your actual enemy is, you must investigate a chain of events in a mysterious place...
The Shada is a powerful new elemental-based faction that takes advantage of terrain differences the way no other faction ever has. Each Shada minion has a specific type of terrain it can move on in addition to path, forcing you and your opponents to view the map differently and take advantage of each unique layout.
There are two types of minions in the Graft’s arsenal: worms and grafted units. Worms are semi-autonomous creatures who thrive in the folds of the Graft and who can be called upon for nasty parasitic purposes.
The time has come for the Joining War to end. In the Cloudspire: Harbinger expansion, players will be met with a series of solo scenarios that allow new faction combinations and bring the epic story of Cloudspire to its conclusion.
Spire placement is always important in Cloudspire, but never more so than for the keel. The keel spires represent the darkness of the keel’s void-based technology casting a shadow across the land.
Diversify your decks with the Hero's Bounty! These 34 cards add brand new events and game-changing relics into your Cloudspire game, featuring art, tactics and weaponry from the first seven Cloudspire factions.
A Carnivore Did It! promises a carnivorous culprit, but you'll have to determine the perpetrator yourself. Maybe a herbivore is actually behind the crime, or maybe you're looking for two perpetrators—or even three?
Make yours mercenary with The Uprising! This new Cloudspire faction is a collection of rogues, bounty hunters and thieves hired from the Market, making its strategies as deadly as they are chaotic. Plus, The Uprising faction doubles as a market expansion, as it's chock full of merc chips that can be used in any Cloudspire game!
Bots of the 404th were built to endure, even the ones that delivered mail! The operatives of the most effective resistance group in the year 3000 have been immortalized in pewter sculpts with a brass alloy finish. These “BrassMags” will endure like no other stealth infiltrator on the market, and the designs give larger-than-life visibility while you’re traipsing through corporate headquarters.
An asymmetric, cooperative dungeon defense game for 1-4 players where you play as the monsters protecting their hard earned treasures against invading hordes of looters (so-called heroes) trying to steal it. In their turn players draw 5 cards and play, these cards allow them to move, activate the tiles they are to perform the tiles actions, attack heroes, and move their units around. After...
Until Proven Guilty is a narrative co-operative game inspired by court-themed visual novels, television series, and video games.
This expansion adds a new Corporation to fight against, and a powerful CEO. BioDefend is a weapons manufacturer, and maybe the most dangerous corporation.
This expansion adds a new Corporation to fight against, and a powerful CEO. BioDefend is a weapons manufacturer, and maybe the most dangerous corporation.
Every heist needs a specialist, and with The Specialists bot pack expansion, you'll be getting four of them!
Everyone needs more magnets in their life, and you can never have enough brass. With those two truths at the forefront of our decision-making, we came up with the BrassMag miniatures for Too Many Bones. There’s nothing better than the sweet, sweet sound of metallic miniatures schlapping and shklinking onto the heavy-duty Gearloc chips!
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new...
Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at...
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.

