Dice Board Games, Page 8
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Players step into the boots of Park Rangers whose expertise in botanical alchemy transforms the wilderness into a sanctuary for healing. With the roll of the dice, players gather extracts from the park's flora, concocting potent potions to treat the ailments of animals from different biomes.
In Honey Bees, it's all about scoring the most points by pollinating flowers, building your hive, and filling it with honey. It's an exciting game where every roll of the dice can bring you closer to victory!
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
40 Waves in Daelore sails in with a host of new Too Many Bones Encounters and Baddies, all designed for the mechanics of Too Many Bones: Undertow.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right.
Enhance your Too Many Bones experience by adding the Tink bot builder!
Guide one of the seven largest cities of antiquity to prosperity in 7 Wonders Dice. During the game, you will construct a wonder that defies time, make scientific advances, develop commerce, manage your resources, and handle your gold reserve prudently — all while keeping an eye on neighboring cities since ignoring them has a heavy price! A game plays over a series of turns during which you...
You and a few of your multimillionaire friends have invested in a plot of land in the heart of Las Vegas. Each of you has one year to plan and build a luxury hotel/casino on the site. Just to make things interesting, you’ve put a little wager on your venture-when the doors open, the builder of the most famous hotel/casino wins ownership of the entire block.
A fun motor skills game for 2-4 players aged 6 and up. Players try to be the first to assemble a dragon with its neck in the correct color order. First, shake the tower, which will determine the color order. Then, players use swords to place colored game pieces on their dragon. The first player to place the dragon's head wins the game.
BOOM Patrol is an all-out battle for gold & glory in fantasy spectator sport, with animal tank commanders in a crazy tank battle game that plays like a mash-up of Mario Kart and Battle bots
Winston Smith, the protagonist of George Orwell's novel Nineteen Eighty-Four, works at the Miniver rewriting history and systematically eliminating all records of non-persons. But his longing for freedom will lead him to believe that it is possible to overcome his own FEARS and... escape!
BLEP: Cosmic Pioneers is the return to an ancestral competition between cats and dogs... Because the felines, during their space exploration, discover that dogs were already there, on distant stars! These 6 dog tokens are to be placed on the game mat adding another variant to MLEM: Space Agency.
Memoir '44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.
Enter the world of 20 Strong with the starter game, which includes 20 dice and a pack of Tanglewoods Red! It contains the basic rules of 20 Strong, 20 dice for hits/stats, and a pack of Tanglewoods Red—all packaged in a sleek, travel-friendly case—making it the perfect entry point into the world of 20 Strong and the Chip Theory catalog.
You find yourself lost in the woods, wanting nothing more than a soft bed to sleep in (but not too soft) and a nice bowl of hot porridge (but not too hot). Being lost in the woods wouldn't be so bad, though, if you were alone, but you're not... Somewhere in these woods, looking for you, are three apex predators (but not too apex). Tanglewoods Gold is one deck in the new trilogy of Tanglewoods...
The Hobbit: There & Back Again is a competitive adventure game in which players draft dice to make pathways, collect resources, and perform actions that help them to reach their chapter goal.
Enter the world of 20 Strong with the core game, which comes with 20 dice and the Solar Sentinels deck! Featuring the core 20 Strong ruleset, your 20 hit/stat dice, and the Solar Sentinels deck – all bundled together in an elegant, travel-friendly case – it's the perfect entry point into 20 Strong and the Chip Theory catalogue.
Spots is a game about rolling dice, pushing your luck...and dogs! You’ll roll and reroll, trying to place dice on the matching spots on your dogs. You get to laugh at your friends when they take a big risk and bust. And they get to laugh right back at you for doing the same thing. Spots is simple to learn, but has enough crunch to make every turn full of interesting decisions.
Have you ever wished you had a Dragon as a pet? Now it’s possible! You can breed your own Dragons and compete to be the one to train the toughest and most valuable specimens. Watch out for dragon eggs in your rolls, but take a chance on your final move to get the best creature!
Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more! From the ashes of war, nations rise to power in the atomic age! In Manhattan Project: Energy Empire, each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their...

