Games for Two, Page 7
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The Sonic-themed Mini Arcade Pinball will appeal especially to children. Players can take turns hitting the ball and try to achieve the highest score, which is displayed on a large electronic LED display.
This tabletop pinball machine offers an authentic arcade experience. The aim of the game is to take turns hitting the ball and achieve the highest score possible, which is displayed on a large electronic LED display. The atmosphere is enhanced by colorful light effects, bonus tunnels, and the soundscape of a real arcade.
This tabletop pinball machine with an attractive Minecraft theme offers an authentic arcade experience.
Minecraft-inspired Arcade Crane tabletop crane – grab a capsule, compete with friends, and enjoy iconic graphics and music!
Arcade Basketball combines classic arcade-style basketball with iconic Sonic graphics and sounds.
Mystic Manor is a haunted‑house adventure where players spend courage to explore rooms, battle ghosts, and collect items. Managing limited courage and inventory is key to defeating supernatural foes and earning rewards. The player with the most money after clearing the manor wins.
Draft dice-based abilities, and unleash powerful weather effects to reshape the landscape and gain a strategic advantage. Time them just right and you may just pull off a clever move that changes the entire course of the game.
Dear travelers, welcome to the Japanese island of Shikoku! In the game Tokaido Duo, two players will embark on a threefold spiritual journey to the smallest of Japan's main islands. As a pilgrim, visit gardens, beaches, shrines, and hot springs. As a merchant, collect and sell traditional souvenirs. And as a painter, immortalize the island's beautiful panoramas in a painting that you will give...
In Suna Valo, two individuals take on the task of establishing their own farm in the Solarpunk world of Overgrown. Located in the picturesque "Sunny Valley" (Suna Valo), nestled at the foot of a mountain and crisscrossed by a broad river, the village of Foriro has been erected — a place of new beginnings! The farmers in this village supply valuable goods using their transport drones and river...
In Timber Town you are a beaver architect, constructing a new town on the riverbank using buildings sent drifting down the river.
Recruit reinforcements to the battle with 4 additional gods and 4 additional monsters!
In Rising Cultures, you take control of one of four different civilizations — Egypt, Persia, Rome, or the Abbasid Caliphate — each with its own unique deck and abilities. Your goal is to lead your culture to fame and glory through conquered provinces or building cards. Each of the multi-use cards presents you with an important decision: Do you use them for resources, for your military, to...
Naishi is a thrilling 2-player strategy card game that immerses players in the intense political intrigue of feudal Japan. Set in the vibrant world of the Imperial Court, your mission is to expand your province by strategically managing influential characters and key structures. The unique twist? The Shogun's strict law prohibits you from freely reorganizing your cards, turning every move into...
In this competitive trick taker, players utilize the four suits to become the ultimate shadow ruler. The regime controls the capital, the capital controls the media, the media controls the people, the people overthrow the regime…
Set off on an adventure to meet the most adorable creatures: Mookies! Mooki Island is a quick, engaging game in which you’ll collect as many Mookies from each family as possible to win Trophies! Can you get the shiny Legendary Mookie cards? And above all: Watch out for that strange-looking Spider who’s just waiting to play a trick on you! The game’s simple rules (each player takes a card and...
A board game for 2 players aged 6 and up. In the first game, the goal is to shoot your 4 tokens onto the square with the highest number. In the second game, the winner is the first player to score 7 goals by shooting the puck into the goal using the pusher. The game is designed to be durable and portable. You can take it with you to school, on a picnic, or to any event where you want to enjoy...
A game for 2 players aged 4 and up. Foxes versus rabbits! Who will win this balancing game? The aim of the game is to place a family of foxes/rabbits on a balancing board without the animals falling off. Players take turns rolling the dice, which will show them which color to place their fox or rabbit on.
The Isle of Cats Duel is a competitive, standalone game designed specifically for two players, set in the beloved world of The Isle of Cats.
The stalls are set up, and the first customers are already admiring the extensive range of products on offer. But they have no idea what‘s going on behind the scenes! As two rivaling trade guilds, you compete for influence over the marketplace, trying to improve the reputation of your own stalls, while getting rid of the unwanted competition.
Dice Throne: Season One Battle Chest is a high-energy, dice-rolling combat game featuring 8 unique heroes with completely distinct playstyles. Step into the Mad King's tournament and compete in thrilling battles across team or solo formats. With fast-paced rounds, tactical card mechanics, and stunning custom dice, Dice Throne offers endless replayability. Whether you're upgrading abilities or...
Dice Throne: Season Two Battle Chest expands the thrilling tournament of champions with 8 new heroes, each boasting custom dice and unique abilities. Featuring fast-paced, dice-rolling combat and tactical card play, this competitive game supports up to 6 players in various formats, including 1v1, team battles, or free-for-alls. With intuitive gameplay, diverse characters, and endless strategy,...
Rowdy Partners is a team trick-taking game played over a series of rounds, with each round being composed of eight tricks. Work with your partner to beat the other players by draining their health through calculated strikes and sneaky counters. Swap wrestlers mid-match, unleash signature moves, and collect Pop to gain the upper hand. The team that first pins one of their opponents wins!

