Language Independent Games, Page 2
Bestsellers

Play time
45
Age
8+
Player count
2-4
Language

Play time
60
Age
8+
Player count
3-5
Language

Play time
20
Age
8+
Player count
2-4
Language

Play time
91-120
Age
14+
Player count
2-4
Language

Play time
30
Age
7+
Player count
2-5
Language

Play time
do 15
Age
8+
Player count
1-2
Language

Play time
46-60
Age
10+
Player count
2-4
Language

Play time
61-90
Age
12+
Player count
1-4
Language

Play time
61-90
Age
12+
Player count
1-4
Language

Play time
70
Age
14+
Player count
1-5
Language

As leaders of Minoan clans players are in charge of the first European civilization. Build cities, monuments and other structures, open new trade routes, expand and fight off outsiders out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary...
Play time
121-180
Age
14+
Player count
1-4
Language

Drawing game developing visual perception and fine motor skills. In Fit the Fishes, you will draw fish in your aquarium using cardboard templates and perform various tasks such as feeding the fish or drawing hiding places. At the end of the game you will get a picture that you can animate with coloured crayons. The game naturally develops visual perception and fine motor skills.
Play time
30
Age
4+
Player count
2-4
Language

“Yoko… What lies ahead for us?” asked her friend Tomoyo.Yoko stared out into the sea, calm and serene. “Today we are just maiko. But one day, we will complete our training and become known as geisha.”“Yes, artists of the highest order. But then what?”“Okaasan said that one day, perhaps some of us may be lucky to inherit the teahouse... if fortune favors us and our hard work.” Welcome back to...
Play time
30
Age
8+
Player count
2
Language

In Immortals, each game is another episode in the eternal cycle of war between the Light Realm and the Dark Realm in the World of Twilight. The armies defeated in one world are resurrected in the other world. It is each player's aim to control and make efficient use of the different areas and their resources (inhabitants, gold, energy) in both realms. The player who most successfully...
Play time
150
Age
14+
Player count
3-5
Language

Control your ravenous kiwi flock to outnumber your opponents and claim dominance over island sections.
Play time
50
Age
14+
Player count
1-4
Language

Crown of Ash is a strategic worker placement and area control game for 1 to 4 players.
Play time
120
Age
14+
Player count
1-4
Language

How do you win a world war, a game in which the stakes are so high that your nation's survival is at stake? You shall harness your industries to craft new technologies superior to that of the enemy. You shall make alliances with the neutral forces. You shall attempt to soar to the edge of the atmosphere and build the biggest bomb the world has ever seen. You shall never surrender! And in Total...
Play time
120
Age
10+
Player count
1-4
Language

Dorfromantik: The Board Game – Die Wetterau is a three-tile expansion for the base game, with these tiles featuring regional motifs of the Hessian Wetterau, that is, fertile tracts of land watered by the Wetter tributary in the western state of Hesse. The tiles feature the Adolfsturm, the Pegasus, and the Winterstein with the Steinkopf television tower. (Pegasus Spiele is headquartered in the...
Play time
60
Age
8+
Player count
1-6
Language

We are receiving reports of strong and unusual tornado activity never seen before. Meteorological satellites are unable to provide the information necessary to understand this disaster, which is why the government has launched the G.A.L.E. emergency protocol. (Gigantic Air Loop Extermination), in which several teams of tornado hunters will enter risk areas to obtain reliable information by...
Play time
120
Age
14+
Player count
1-4
Language

This expansion consists of 6 new Decree Cards with brand-new effects. You can add it to your base game of Minos.
Play time
121-180
Age
14+
Player count
1-4
Language

This Expansion contains new Architect tiles that add new abilities when you build. The second part of this expansion is Authority tiles that allow players to increase or decrease the value of the taken die by one.
Play time
121-180
Age
14+
Player count
1-4
Language

As leaders of Minoan clans players are in charge of the first European civilization. Build cities, monuments and other structures, open new trade routes, expand and fight off outsiders out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary...
Play time
121-180
Age
14+
Player count
1-4
Language

It's première day, where the best musicals of the city compete to fill theaters for weeks on end. To make your première is the most successful, you will need to attract and sit the audience onto the best possible locations. This will not be an easy job. The word got round and the most important celebrities, authorities and press do not want to miss this glamorous event. Will you be able to find...
Play time
30
Age
8+
Player count
1-6
Language

In Sunrise Lane, players take on the role of construction companies attempting to build up a residential neighborhood, and to do this, they need to pick prestigious plots of land on which to build houses and town structures.
Play time
45
Age
8+
Player count
2-4
Language

Small promo expansion for the Reef Project. It includes 5 additional Mission Cards.
Play time
60
Age
14+
Player count
1-4
Language

Small promo expansion for the Reef Project. It includes 2 new Seafloor Exploration Tiles and 2 new Oxygen Tank Tiles.
Play time
60
Age
14+
Player count
1-4
Language

During the game, players take on the role of researchers and saviors of the oceans. You will sail the seas, hire crew, explore the coral reef, clean the ocean sectors of any pollution, and try to accomplish as many missions as possible.
Play time
60
Age
14+
Player count
1-4
Language

Keyside is played over three years. Each year is divided into two phases: landing and resolving harbors. In the landing phase, the lead player uses a die to move a boat into a harbor, then places a boatman, the die, and a worker into that harbor. Other players can join in.
Play time
120
Age
14+
Player count
1-4
Language

The Powering Up! expansion takes Tesla vs. Edison gameplay to a whole new level by infusing exciting new systems and introducing both a sixth player and a solitaire variant! Fans of the game will delight in exploring:Building a headquarters. What is a good electric company without state-of-the-art facilities such as a laboratory, works, office, and studio? Each option offers different bonuses...
Play time
120
Age
14+
Player count
1-6
Language
![kluster duo 5[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/75926_kluster-duo-5-1.png?662901b0
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Kluster DUO is an incredibly fun family-friendly dexterity game! The large, unstable “spinner” magnets can be used alone or as an expansion for Kluster.
Play time
do 15
Age
14+
Player count
1-2
Language

In Nestlings, players assume the role of birds competing to gain priority across four biomes: savannah, alpine, freshwater, and desert.
Play time
46-60
Age
10+
Player count
1-4
Language