Solo Board Games, Page 6
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The Lone Gun is an expansion for the game Fliptown. It is a solo campaign. Fliptown is a flip-and-write game in which you are trying to earn stars by exploring a wild west town. The game uses a standard poker deck to drive an open world-style of game play, along with dry erase boards that serve as each player's map.
After being bitten by the same radioactive spider as Peter Parker and gaining similar spider powers, Cindy Moon spent years of her life isolated in a bunker to protect the Earth from the ravenous spider-hunters known as the Inheritors. Finally freed from that bunker, Cindy now fights crime on the streets of New York as both an investigative journalist and the web-slinging superhero, Silk, and...
Your kingdom is a hub of trade, attracting merchants from near and far with their intriguing and often bizarre goods. You can’t wait to add these rare treasures to your collection – and you’re more than happy to trade your own (slightly less exotic) items for them. Just make sure you have enough to offer, or you might have to break out the old chicken-dancing routine to seal the deal. It’s...
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
Expansion for the board game The Witcher: Old World.Play with 200 new exploration and event cards to delve into a world of intrigue and difficult decisions. Meet new companions and get unique equipment!
As leaders of Minoan clans players are in charge of the first European civilization. Build cities, monuments and other structures, open new trade routes, expand and fight off outsiders out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary...
Tiny Epic Dungeons is a fully co-operative dungeon crawler for 1 to 4 players set in the fantasy world of Aughmoore.
Traffic congestion is a high point. Ease your commuters’ anguish with new roads to keep the city moving.
From clucking chickens to rumbling tractors, the sounds of a bustling farm are everywhere. It's up to your team of planners to turn this little farm into a flourishing ranching community! Having developed dream cities in Sprawlopolis, it's now time to set your sights on the rolling countryside, where farm, ranches, and roads intermingle master plan, as ever, seems just out of reach.
A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Price—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears...
A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Price—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears...
Mimozemšťané útočí na zemi. Nevíme, odkud přišli, ani proč přišli. Víme jen, že jsou zde a útočí na nás. Musíme je zastavit!
Earthborne Rangers is a customizable, co-operative card game set in the wilderness of the far future. You take on the role of a Ranger, a protector of the mountain valley you call home: a vast wilderness transformed by monumental feats of science and technology devised to save the Earth from destruction long ago.
The game includes fictional files and materials related to a decades-old murder. The player or players work cooperatively to study the materials, looking for clues in an attempt to solve the case. When they think they have the correct solution, the players go to the publisher's website, and answer some questions to determine how well they did.
Expansion for the board game The Witcher: Old World The Aretuza Academy and Ban Ard have been preparing magically gifted children for years to become powerful mages. Sorcerers evoke admiration or fear and political intrigues are not foreign to them. They hunt monsters. Not for trophies, but rather for the valuable ingredients needed to prepare potions. Become a powerful mage and delve into the...
Continent after the Conjunction of Spheres is no longer a safe place. Magic has come to this world, bringing with it bloodthirsty and terrifying creatures! Currently, five competing schools of magic are training their apprentices... Become a witcher - face dangerous beasts and tell your own story in the Old World! The Deluxe version includes an additional 28 monster miniatures
Give your children a pencil with a book from the Magical Reading series for the holidays, on a trip, or even to the cottage. The pencil fits into a travel neoprene case with the necessary charger.
An epic card game from the world of Arkham Horror. In the sleepy town of Arkham, Massachusetts, a small group of fearless investigators try to uncover the essence of the ominous threat endangering humanity. But beware! Countless horrors lurk in the mysterious realms. Investigators must be cautious, as nothing less than their fragile sanity is at stake.
In the game Archa Nova you will be designing and building a modern, scientifically managed zoo. You will be constructing enclosures for animals based on their needs, populating them with animals, and supporting conservation projects to preserve diverse animal species, so that your zoo becomes the most successful and renowned.
Ve vašich rukou leží osud jedné z největších civilizací v historii. Navzdory neustálému ohrožení musíte podnikat nájezdy na cizí říše, abyste ukořistili novu půdu, pokročili ve vědě i v kultuře a vybudovali pro svůj lid skvostné impérium. Budete-li se příliš rozpínat, mohou vás postihnout nepokoje. Budete-li příliš váhat, v historických análech budete opomenuti. Jakožto jedna z asymetricky...
„Nám nepřísluší zvládnout všechny zvraty světa, jen udělat, co můžeme, pro dobro let, do nichž jsme postaveni, vykořeňovat zlo na polích, která známe, aby ti, kdo přijdou po nás, mohli obdělávat čistou zemi. Jaké počasí budou mít, o tom my nerozhodneme.” - Gandalf, Návrat Krále

