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Powering through the chaos of battle with their steam engines, RuneAxe ironclads are tasked with entangling enemy ships, their grapples punching through hulls and ensnaring masts, drawing the two vessels inexorably into close engagement. Only then does the RuneAxe deploy its secret weapon: the boarding ramps that could well be mistaken for gunport shields drop down, crunching onto the gunwales...
The Hunter is the dwarfs’ lightest and fastest vessel, taking its name for its coastal patrols that tenaciously hunt down pirates, and keep raiders at bay. In large numbers, Hunters are capable fighting vessels, though their lack of heavy ordnance makes them little more than an annoyance to the enemy’s main battle ships. In battle, therefore, they are more likely to be found carrying urgent...
The Dwarf Fury quickly became one of the most feared vessels of its class. The Fury plays upon the greatest fear of all sailors serving within the confines of a ship: fire! The upper deck of the Fury is dedicated almost entirely to a gigantic flame belcher, while below deck, volatile fuel reserves are contained within triple-armoured tanks.
War Galleys cross the open seas with square-rigged sails, but when battle is joined they lower their oars to outmanoeuvre the foe. Enemy captains often make the mistake of believing War Galleys to be crewed by mindless revenants, summoned into being by hapless necromancers – but nothing could be further from the truth. In death, as in life, galley captains are skilled tacticians, and highly...
These swift-moving sailships, so named for their blade like silhouette, are designed to entangle enemy ships, buying time for the War Galleys to arrive in support. Upon the deck stands a cohort of powerful Revenants, the elite troops of the Empire of Dust. Once engaged, the prow of the Khopeshii acts like a boarding ramp, allowing the Revenants to fight their way aboard the enemy vessel,...
In Game Role ● Battlefield Role: Character● Class: Medium● Type: Infantry Lore The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the...
Armada Expansion. Armada is an epic naval battle from the Kings Of War universe where players battle for dominance over the seas and oceans of the mythical world of Pannithor. Miniatures are unassembled and unpainted.
Characterised by massive ships of the line, supported by an array of smaller, more specialised vessels, Basilean fleets are unlike any other human warfleets in both appearance and battle tactics. Like all human warfleets, however, the Basilean Navy depends upon sail for its speed and manoeuvrability.
Perhaps the largest and most powerful vessels in any human navy, these incredibly rare ships are a sight to behold. Despite their four masts, they are heavy and slow compared to other Basilean ships. The firepower of a Dictator-class is formidable to say the least, and their crews amongst the most disciplined in the fleet. Their three-and-a-half gundecks can bring to bear broadsides of up to...
These enormous vessels are the epitome of dwarf technology, and represent the life’s work of their Warsmith commanders. Their funnel-stacks belch thick smoke into the air as their enormous paddle-wheels propel the ship forward through a churning sea. Floating fortresses of metal, they are as enduring and unassailable as the mountain holds of their creators.
The Monoliths – largest of the Ahmunite Warships – carry a portion of Nehkesharr’s power. Through the great temple of Shobik built upon their sterns, and the glimmering Jewels of Shobik embedded into the fabric of the vessels, these enormous galleys are true remnants of the necropolis-city – where a Monolith sails, Nehkesharr lives. Captained by no less than an Ahmunite prince, and carrying the...

