Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.
When it’s time for the game mechanics to control fate, players roll one HOPE die and one FEAR die (both 12-sided dice), which will ultimately impact the outcome for your characters. When Hope die is higher, you also take Hope to power future abilities and turn the tide in your favor! If the Fear die is higher, the game master takes Fear, which they’ll use to challenge the characters and richly complicate your narrative. This duality between the forces of hope and fear on every hero drives the unique character-focused narratives in Daggerheart.
In addition to dice, Daggerheart’s card system makes it easy to get started and satisfying to grow your abilities by bringing your characters’ background and capabilities to your fingertips. Ancestry and Community cards describe where you come from and how your experience shapes your customs and values. Meanwhile, your Subclass and Domain cards grant your character plenty of tantalizing abilities to choose from as your character evolves. Craft your unique character through the cards you choose and the story you tell, and become the hero you want to be!
Daggerheart game masters ask questions of their players and build on the answer, so every world, map, adventure, and story interweaves the character backgrounds and all the player’s ideas.
What sets Daggerheart apart?
• A robust set of cards brings character abilities to your fingertips & make it easier to learn and fast to create and progress your characters.
• Collaborative tools & mechanics encourage everyone at the table to be a storyteller!
• Hope & Fear Dice: Players roll 2d12, one representing Hope, the other Fear, and let the dice decide their fate. Depending on the higher die, Hope or Fear is gained, fueling dramatic highs and lows of your story!
The 366 page lavishly illustrated Daggerheart hardcover rulebook contains:
• Guidelines for creating characters and shared worlds for building adventures, and for crafting encounters and campaigns as a game master.
• Dynamic adversaries and environments to challenge your characters.
• Detailed advice on GM craft, player best practices, campaign building, and more.
The box of 279 beautifully-illustrated cards securely clasps with a magnet and includes 18 Ancestry Cards, 2 sets of 9 Community Cards, 54 Subclass Cards, and 189 Domain Cards.

-1.gif?6526949e)



