Board Games, Page 159
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The latest edition of the Seers Catalog has everything you need for stopping werewolves. Can you limit yourself to the essentials in time to save the village?
Sea Salt & Paper: Extra Salt These additional cards require the Sea Salt & Paper base game. The jellyfish used with swimmers immobilize your opponents. The lobster played with the crab allows you to take a card from the top five of the draw pile. The basket of crabs is worth 1 point per crab.
Mindbug: Battlefruit Kingdom is a stand-alone game of Mindbug about a Kingdom of Pineapple Paladins fighting the mighty Lychee King. Plant your fruit and vegetable creatures, protect them from your opponent, and Harvest their crazy abilities. Being a stand-alone game, Mindbug: Battlefruit Kingdom can be played on its own, or mixed with any other Mindbug sets.
Hakkeyoi, Nokotta! In this hand management game, try to force your opponent to go above 10 or below 0 to achieve a Slambo! Stay balanced or get slammed! Each card you play raises or lowers the balance by the number printed on the card. Blue cards raise it, and red cards lower it. Can you stay in the fight long enough to win?
In Soda Jerk, you’ll be dealt a hand of delicious soda ingredient cards, including strawberry, blueberry, banana, kiwi, and orange. On your turn, either: Play a card face down in front of one of the taps (which are also labeled strawberry, blueberry, banana, kiwi, and orange) Flip over a face down card
Astronauts love floating in space, but not all by themselves. Tether them together so they don't drift through the galaxy alone.
You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.
Trickadee is a clever trick-taking game where sometimes you win by coming in last. Play birds to the feeder and collect them into flocks. Cleverly play the right birds to come in first, third, or last place to gain abilities that allow you to make better flocks.
Considered relative newcomers on the galactic stage, the T’au Empire are nevertheless big players in the 41st Millennium, their technological prowess letting them fight against ancient civilizations and warp horrors alike. Commander Farsight is an exemplary warrior of the Mont’ka, but also a separatist rebel, and the Farsight Cadre puts him in control of a surgical strike force comprising...
Hive fleets drift silently through the stars, seeking their latest planet-sized meal as they incubate a vast horde of Tyranid broods within them. When a target is identified, they begin to launch spores full of bioforms at the planet to subjugate its defenders. When encountering particularly tough prey, the Hive Mind will unleash a horde of its largest monsters to utterly annihilate them – a...
A dark mirror of the Emperor’s Space Marines, Heretic Astartes are the remnants of the forces that allied with the Warmaster in the Horus Heresy, mixed with more modern renegades. Millennia living in the warp has twisted them and granted them dark power that they use to strike back at their foes. A Lord Discordant leads a Hellforged Warband from atop a powerful Helstalker, commanding an...
The Emperor’s Children roam the galaxy in pursuit of sensations beyond imagination, always seeking excess in battle and slaughtering their foes with ever more depraved methods. Fulgrim, Daemon Primarch of Slaanesh, leads the Blissbound Warband into combat, a preening duellist who confounds his enemies with perfumes and poisons. Joining him are six Flawless Blades, supremely arrogant Heretic...
Scales of Fate is a strategic deduction game set in the Veiled Fate universe. Players will each represent 2 demigods and decide if they will try to help them both gain Renown or hurt one and help the other.
The High Stakes expansion introduces five brand-new casino power cards! With more interactive and advanced rules, this promo adds fresh gameplay decisions and boosts replayability. Bluffing and risk-taking reach new heights—are you ready to gamble bigger?
How well do you truly know your friends? Your partner? Your lover? Do you know their innermost thoughts? Their deepest, darkest desires? Or simply how they're navigating the sweet and the sour of adult life? Well, you’re about to.
In this 2-6 player bluffing game, players have hidden information about which casinos are corrupt. Take turns playing betting tiles (three 2’s, two 4’s, one 5, one 6, one 7) into the different casinos.
Beneath the floor boards and between the walls, a secret world thrives. By moonlight, the collectors scurry into quiet corners in search of tiny treasures: mirrored lockets, shiny buttons, gleaming gems, and more. When dawn breaks, the animals retreat to their snug little burrows to share stories and trade the night’s trinkets.
The Orca clan, a new island nation of raiders, threatens coastlines across the map, disrupts the most well-laid plans and adds a new player option.
It is the beginning of the Meiji era. Once a sleepy fishing village, Yokohama has opened to foreign trade since the end of the Edo period and has now developed into one of Japan’s busiest trade centers. Goods such as copper and raw silk have gathered in Yokohama to be exported to foreign countries hungry for them. In addition, foreign technologies and cultural practices have integrated into the...

