Solo Board Games, Page 19
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Bardwood Grove: Deluxe Upgrade Pack is an accessory for the board game Bardwood Grove that will take your games to the next level with new and spectacular components.
In this book, children aged 3 and up will learn lots of interesting facts about common modes of transport, machines, and much more.
In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to...
"Hang on Mama, I'm on my way!" Toto the black cat said, skittering towards the lopsided tower looming before him. Having been told that his mother left the world of the living to become a star in the sky, Toto and the rest of his feline friends bound unwaveringly for the top of the tower in the hopes to meet her again.
As mining activities intensified in the twilight years of the industrial revolution, competition for natural resources grew fierce and industrialists burrowed themselves deeper and deeper into the sodden depths of the earth. One mining operation dug deeper than any other, and the events that followed this endeavour have become the stuff of myth and legend. What little information is known about...
Immerse yourself in the fascinating world of early 20th century explorers in The Royal Society of Archeology. As the leader of a learned society, you lead a team of adventurers on expeditions around the globe in search of relics and knowledge. London serves as your headquarters, where you secure funding, deepen your expertise at the university, and plan your next bold discoveries. Your...
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence.
Dark times loom over the kingdom of Thebes. The blind, old king Oedipus left the throne in disgrace and asked Polynices and Eteocles, his own sons, to rule the city together. But power corrupts and ancient feuds call for new blood to be spilled. Soon, Polynices finds himself leading an army from the rival city of Argos against his own brother. The Theban nobles support Eteocles as he maintains...
The Voynich manuscript, named after the bookseller who discovered it in 1912, is an enigma that has resisted human curiosity for over 600 years.Now, the manuscript has fallen into your hands. Will you be able to decipher its secrets and piece together this mysterious puzzle?
Brings units from the Cove faction and sea travel and encounters.The waters and islands of Antagarich teem with pirates' clashing desires. Jeremy and his crew must navigate these treacherous waters, with only luck on their side and the promise of a mysterious artifact at the end of the journey.
Brings new units from the faction Conflux and portal mechanic.In the Conflux, Elementalists and Planeswalkers rule their realm amid oppressed spirits, elusive Phoenixes, and other elemental creatures. Join Tarnum as he battles Elemental Lords and confronts his magical biases to become a Wizard.
Superhero — or supervillain? You decide in this buildable dice game. Your customizable dice pool is used to execute a variety of superpowers. Gain special abilities and new play experiences by taking on the role of six different heroes or villains.
Superhero — or supervillain? You decide in this buildable dice game. Your customizable dice pool is used to execute a variety of superpowers. Gain special abilities and new play experiences by taking on the role of six different heroes or villains.
It is the 19th century. You are teenage members of the first scientific expedition to the semi-legendary uninhabited Toriki Island. Just as you’re about to reach your destination, your ship gets caught in a storm and crashes on underwater rocks. With the last of your strength, you swim to shore, and that’s when your adventure begins! Do you have what it takes to face the challenges of a desert...
Use chess moves to solve a logic puzzle in which you must move the rook to the highlighted square without knocking over the other pieces.
It’s a wonderful lazy morning and your stomach is grumbling. What’s that heavenly smell coming from the kitchen? It’s Waffle Time! Draft combinations of fruit toppings and whipped cream to load up your waffle. Create patterns to spread syrup for scoring points. What you draft not only affects your score, but also your turn order and how much syrup you can use. After eight quick rounds, the...
In this strategic 4X board game, you command an interstellar alliance made up of three unique factions. Explore star systems, colonize distant worlds, research breakthrough technologies, build galactic cruisers, and shape the destiny of the cosmos.
Store the Destinies base game and all expansions in this exclusive storage solution.
Introduce new Fate rules, embody yourself with unique powers, and awaken powerful effects in any Destinies scenario! Compatible with all Destinies scenarios.
You find yourself lost in the woods, wanting nothing more than a soft bed to sleep in (but not too soft) and a nice bowl of hot porridge (but not too hot). Being lost in the woods wouldn't be so bad, though, if you were alone, but you're not... Somewhere in these woods, looking for you, are three apex predators (but not too apex). Tanglewoods Gold is one deck in the new trilogy of Tanglewoods...
Join a band of daring adventurers on a quest to retrieve four sacred treasures hidden beyond the doors of a mystical light tower. Work together to explore the doors, unite the treasures, and ignite the beacon—before a swarm of sinister shadows engulfs the tower and the doors are sealed forever! Contents: 64 cards, 6 pawns Invented by: Matt Leacock, Matthew Riddle, Ben Pinchback
A Place for All My Books is a cozy strategy board game about collecting, sorting, and organizing books as personal projects. Over nine rounds, players explore the village, gather books, and complete objectives to earn Victory Points. The player with the most points wins.

