Thematic Games, Page 19
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Intended for Kinfire fans, the Micro-expansion pack expands the gameplay of all 5 Kinfire games.
Official Kinfire Delve playmat, 2 x 20 inches, crafted from premium 3mm neoprene with durable stitched edges.
16 randomly shuffled cards containing: 9x Common3x Uncommon1x Base/Token1x Leader1x Foil1x Rare/Legendary
The Shards of Madness expansion offers a full set of new Wonderlandian cards that emphasize and enhance Shards as a resource, new Quest types that will push your strategy in new directions, and a Starting Battle reward that adds incentive to win in the first battle region.
The first expansion for Karak 2 is here! It brings a number of new features, most notably the player vs player combat and the new Emperor mode.
Karak II is a standalone sequel to Karak, and this second installment adds a more complex layer of gameplay while staying approachable for kids. Each player becomes a hero, trying to defeat monsters and their leader: the Dark General. To achieve that, they have to collect resources, build and develop their cities, and train new units (represented by dice) to add to their army. Over...
Trade flourishes, your clan grows in power, and the coveted title of Minos feels within your grasp. Yet, in the intricate web of life, nothing is achieved without the favor of the gods. To earn their attention, you offer gifts, orchestrate sacred dances, and commission a magnificent bull’s head adorned with golden horns for your household altar. You pray, hoping for the blessing of the Great...
A new danger threatens the land of Drunagor: soaring on soundless wings, a horrifying drake has returned from beyond the gates of death itself to ravage the countryside and establish its own reign of terror… But great threats bring out the most noble of champions! Mighty paladins heed the call for heroes—But can their martial prowess and holy might turn back the Darkness?
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another world—one where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!
It is said that merely to gaze upon the Undead King’s Phylacterium can instantly corrupt the most noble of heroes. But some are strong enough to seize the Darkness within and turn it into a weapon. Commander Lordwrath is one such champion—but is he a force for good, or a force for Darkness?
Amid the storm-tossed coasts of the Deep Sea, long-lost cities of a bygone age lure the gold-hungry. The bravest—or most foolish!—of these sailors is the noble Admiral Luccanor, who recently returned to the port of Umbral aboard his flagship Seawing. But ’twas an ill-wind that carried the ship, now enshrouded by a plague-fog and said to be haunted. Do you dare to step aboard the corrupted...
Chronicles of Drunagor - Age of Darkness is a fully cooperative and strategy board game of tactical combat in a dungeon crawl adventure for one to five players. CoD-AoD is based on multiple 3D scenarios, each of them played separately or on a continuous storyline. Each scenario has its own unique setup, darkness rules and different goals that will be needed to be achieved in...
Is it unlucky that we released 13 mini-expansions for Millennium Blades over 8 years? That's a lot of games for one octade (which is like a decade, but shorter). While it would be worth it to use your valuable time travel opportunities to go back and collect all these, we decided to make things a little easier and just put them all in one expansion sized box.

