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The Scáthborn are the true daughters of Morathi-Khaine. Born from tortured souls, they are twisted and mutated. When the Shadow Queen goes to war, these loyal servants accompany her, seeking to impress their god with acts of cruelty and bloodshed.
Blood Hags are the fighting elite of the Khainite aelves. Clad in gleaming armour and wielding twin-pronged valthrai polearms, they march into battle beside the war-shrines and warlords of the cult, messily executing any foes who dare come too close.
Deep within the whispering woods, a bustling community is coming to life. In Fox Grove, you are trying to build the most prosperous little animal village in the forest. Over the course of 4 rounds, you must skillfully manage your hand of cards and your resources to outshine your rivals.
Traitor Legions, Renegades, and daemons rampage across the worlds of the Cadian Gate, all waging their own campaigns of butchery and conquest. As the warlords of these armies do battle with isolated Imperial remnants, an infernal intellect looks upon their region with greater ambition. Amidst the spires of the Iron Warrior’s home world, Medrengard, an intricate plan of conquest is pieced together.
The Knight Destrier is agile and fleet-footed. Employing rocket thrusters, skilled pilots are able to lend greater speed to their charge, tearing into the foe with thundershock spears or reaper chainswords before mowing down what remains of their enemies with hails of chastiser gatling rounds or explosive munitions from their frag bombards.
Diamant is a fast-paced and thrilling board game about courage, greed, and perfect timing. Together with the other players, you’ll venture into the mysterious Tacora Cave, where glittering treasures await you… but so do deadly traps. In each round, you must decide—will you venture further for more diamonds, or would you rather return to camp and save what you already have? The further you go,...
Nemesis Retaliation Acrylic Pack Stretch Goals Replace your Stretch Goals cardboard tokens with high-quality acrylic ones! This product includes acrylic tokens for the Neoflesh Cult breed. This item is not essential for gameplay but adds immersion and table presence to the game.
Nemesis: Retaliation Acrylic Pack Core Box Replace your Core Box cardboard tokens with high-quality acrylic ones!
It’s all connected! In this sneakily strategic card game, players flip, twist, and turn their cards to align and cover their opponents’ shapes with matching squares, triangles, and rectangles. With an ever-growing board, up to 8 colors light up game night with TACTA™. Analyze, strategize, and optimize because in TACTA™, every card counts. This is english Edition.
Solve the mystery of a disappearing merchant caravan in this thrilling bounty pack! Venture south of Elenia in search of answers. Discover the fate of those who plumb too deep into nature's sacred places. This Mundane level Bounty Pack makes a great addition to your playthrough of Middara: Unintentional Malum; or enjoy it as an exciting mini-adventure. Includes new dangers and epic loot...
Mutilators change their grotesque, warp-saturated forms at will, sprouting monstrously oversized close combat weapons and mutant siege appendages depending on the foes they face. Bursting amidst coruscating teleportation flares with metallic roars, the hulking brutes charge headlong into their shocked victims to butcher everything within arm's reach.
Kravek Morne is a being of adamant and singular purpose, a living weapon in service to the Daemon Primarch Perturabo. The Iron Warriors Warsmith has a will powerful enough to dominate even the insane Obliterators and Mutilators, and leads attacks by hulking elite warriors to break open enemy battle-lines and fortress gates alike.
The Hastarii are heavily armoured Skitarii who lay down withering firepower with heightened efficiency. The expanding energy cones of Exterminator's eradication casters disrupt the target at a molecular level, grossly maiming or completely obliterating their victims, while Fusiliers address the foe's most heavily armoured assets with neutron fusils.
Thulia Ghuld is an avatar of the Omnissiah's martial aspect, commanding fanatical devotion from the Martian cohorts she leads to war. With her Jericho-class conversion resonator, she blasts swathes of enemies into scattering sonic energy, while her Rod of the War Forge beams out carrier waves to goad her warriors into battle.
Feralis is a deck construction card game. To achieve victory, you must recall your creatures, mutate them, and use them to eliminate the creatures in the opponent’s area or attack their leader directly. Your primary resource is time, and you must strategically place your creatures to create powerful combos. You can also use Catalyst, a limited resource, to reduce the time cost. Additionally,...
This promo features six plunder tiles and 10 beer tokens for The Anarchy.
The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Dwarven city of Stonedale has been captured by the pesky Orcs of Treasure Falls! A young Dwarven Warrior named Mason has escaped the city and made it to the Quest Kids tree house. He needs their help to the Orc Gate and free Stonedale!
Meet the Gloomies — little creatures from outer space who like to adorn themselves with beautiful, galactic flowers. Your aim is to grow these radiant blossoms in the first half of the game, then harvest them in the second half.
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
The Darkest Woods is a horror mega‑adventure where the forest itself is an ancient, uncaring force that traps and tests those who wander too deep. Players face witches, monsters, spirits, cultists, and other twisted beings that inhabit its shadowed, labyrinthine wilderness. The adventure taps into primal fear of the wild, emphasizing isolation, danger, and the indifference of nature. It’s...

